ka_3

Spain
155 matches tracked
Last updated:

How does ka_3 play?

Rating 1.02 (from 135 matches) K/R 0.73 ADR 80.5 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 135 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
ClutcherEntryHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 97%
Opening duels won 51%+2 pp · Ø 49% better than 63%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (0.98).

Headshot rate 52%+5 pp · Ø 47% better than 83%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.07+0.09 · Ø 0.98 better than 84%
Pistol kills per match 2.6
Knife kills 1 in 155 matches

Impact

Average
Damage and big rounds

3.2 MVPs per match and so well above the average (2.2).

2K rounds 11.7%−1.2 pp · Ø 12.9% better than 17%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 3.2+1.0 · Ø 2.2 better than 99%
4Ks and aces 24x 4K, 2 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 44%+8 pp · Ø 36% better than 95%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 20%
Enemies flashed per round 0.15−0.11 · Ø 0.26 better than 20%
Deaths per round 68%−5 pp · Ø 73% better than 94%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +11 pp, ELO +98
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.15, Rating −0.09, ADR −14.6, Headshots −3 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: June 2026 with 0.87. Last 3 months: 0.71 (at the start 0.86). Right on the average (0.71).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −79 ELO
39 matches · 41% win rate
In match 2 of the day −52 ELO
34 matches · 32% win rate
Between 12:00 and 18:00 −22 ELO, win rate 32%
On Thursdays −30 ELO, win rate 32%

ka_3 loses the most ELO on Mirage: −79 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Mirage
  2. Longest win streak: 6 wins in a row · Vertigo
  3. Highest rating in a match: 2.09 · Mirage

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
41% better than 22%
0.80 better than 86%
88.8 better than 91%
1.10 better than 85%
54% of 166 duels better than 74%
35% of 17 situations better than 42%
Anubis27
48% better than 37%
0.76 better than 72%
81.9 better than 64%
1.04 better than 67%
53% of 102 duels better than 63%
50% of 20 situations better than 80%
Dust 226
62% better than 88%
0.77 better than 77%
79.5 better than 52%
1.11 better than 86%
55% of 110 duels better than 80%
48% of 23 situations better than 75%
Ancient16
63% better than 87%
0.79 better than 82%
86.9 better than 85%
0.97-
47% of 74 duels better than 33%
20% of 5 situations better than 10%
Inferno11
27% -
0.61 -
77.8 -
0.84-
43% of 56 duels -
67% of 6 situations -
Nuke10
40% -
0.66 -
74.9 -
0.98-
54% of 57 duels -
31% of 13 situations -
Cache7
57% -
0.66 -
75.7 -
0.98-
50% of 18 duels -
0% of 2 situations -
Vertigo4
50% -
0.69 -
76.6 -
1.08-
46% of 24 duels -
50% of 4 situations -
Aim_all_pistols3
67% -
0.57 -
60.4 -
0.96-
58% of 60 duels -
58% of 60 situations -
Aim_fair3
67% -
0.57 -
61.6 -
0.94-
57% of 70 duels -
57% of 70 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ka_3 plays

Across 155 matches ka_3 averages K/R 0.73 and ADR 80.5; the rating across the 135 rated matches is 1.02. Biggest strength: Rounds with first kill at 15%, better than 97% of level 7 players. Most room to improve: Utility damage per round at 2.8, better than only 20% of level 7 players. Averages 16.3 kills per match with 52% headshots. The strongest map is Ancient with a 63% win rate in 16 matches. In 46 of 135 matches the rating was 1.10 or higher (34%), in 54 it was below 0.90. In 131 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: August 2026 at 1.05. ka_3 loses the most ELO on Mirage (−79 ELO, win rate 41%). Things go best on Anubis (+124 ELO, win rate 48%). Match no. 3 of the day goes best: 60% win rate, −1 ELO. Improved over the last three months: Win rate +11 pp, ELO +98. Got weaker: K/R −0.15, Rating −0.09, ADR −14.6, Headshots −3 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.