kXQr7auEJ0

Mayotte
On FACEIT since 2019 297 matches tracked 46 matches in 30 days
Last updated:

How does kXQr7auEJ0 play?

Rating 1.09 K/R 0.77 ADR 78.9 from 297 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 297 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average.
AWPer
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (223 matches).

2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 26%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (51%).

Headshot rate 48%−3 pp · Ø 51% better than 32%
AWP share of kills 34%+22 pp · Ø 12% better than 98%
K/D 1.10+0.06 · Ø 1.04 better than 65%
Pistol kills per match 3.0
Knife kills 7 in 297 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 60%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 77%
MVPs per match 2.6+0.2 · Ø 2.4 better than 73%
4Ks and aces 43x 4K, 5 aces in 223 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.37+0.06 · Ø 0.31 better than 71%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.06
= Stayed the same
K/R at 0.77, ADR at 79.5, Headshots at 48%
▼ Got worse
Win rate −6 pp, ELO −197

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.77 (at the start 0.74). Just above the average (0.75).

Patterns

From the last 297 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −69 ELO
37 matches · 43% win rate
On Mirage −43 ELO
140 matches · 50% win rate
On Wednesdays −57 ELO, win rate 41%

kXQr7auEJ0 loses the most ELO in match 4 of the day: −69 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Most kills in a match: 39 · Nuke
  3. Highest rating in a match: 2.43 · Mirage

Maps in detail

from the last 297 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage140
50% better than 41%
0.79 better than 68%
81.0 better than 46%
1.12 better than 73%
56% of 638 duels better than 74%
34% of 64 situations better than 40%
Ancient47
47% better than 29%
0.70 better than 24%
70.8 better than 5%
0.98 better than 27%
53% of 186 duels better than 55%
38% of 21 situations right on the average
Anubis44
70% better than 93%
0.80 better than 72%
82.0 right on the average
1.17 better than 83%
48% of 196 duels better than 26%
48% of 40 situations better than 72%
Nuke28
50% better than 35%
0.75 better than 41%
76.4 better than 24%
1.07 better than 52%
52% of 113 duels better than 43%
33% of 15 situations better than 39%
Dust 225
44% better than 22%
0.73 better than 41%
77.0 better than 27%
1.03 better than 42%
57% of 90 duels better than 77%
33% of 15 situations better than 36%
Cache11
36% -
0.77 -
82.8 -
1.09-
59% of 54 duels -
36% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kXQr7auEJ0 plays

Across 297 matches kXQr7auEJ0 averages K/R 0.77, ADR 78.9 and a rating of 1.09. Biggest strength: 3K rounds at 5.0%, better than 77% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 48% headshots. The strongest map is Anubis with a 70% win rate in 44 matches. In 143 of 297 matches the rating was 1.10 or higher (48%), in 91 it was below 0.90. In 223 matches with detailed stats: 43 4Ks and 5 aces. Best month by rating: October 2026 at 1.16. kXQr7auEJ0 loses the most ELO in match 4 of the day (−69 ELO, win rate 43%). Things go best on Anubis (+88 ELO, win rate 70%). Match no. 3 of the day goes best: 63% win rate, +88 ELO. Improved over the last three months: Rating +0.06. Got weaker: Win rate −6 pp, ELO −197. Unchanged in recent months: K/R at 0.77, ADR at 79.5, Headshots at 48%. Last 30 days: 46 matches, win rate 54%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.