kThMouPpjK

Russia
On FACEIT since 2022 122 matches tracked 23 matches in 30 days
ELO ▲ 119
2,601
30-day peak: 2,601
Rank EU
#37,126
Russia #10,678 in Russia
Last updated:

How does kThMouPpjK play?

Rating 1.09 K/R 0.77 ADR 78.7 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 122 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 29% weak 0.75 to 0.89 5% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 20%+8 pp · Ø 12% better than 83%
K/D 1.13+0.09 · Ø 1.04 better than 75%
Pistol kills per match 3.0
Knife kills 3 in 122 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 77%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 46%
MVPs per match 2.1−0.3 · Ø 2.4 better than 20%
4Ks and aces 15x 4K, 1 ace in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.0+0.9 · Ø 4.1 better than 75%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 55%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +88
= Stayed the same
K/R at 0.77, Rating at 1.09, ADR at 79.4, Headshots at 50%
▼ Got worse
Win rate −15 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.77 (at the start 0.78). Slightly above the average (0.74).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +53 ELO
51 matches · 51% win rate

kThMouPpjK loses the most ELO in match 1 of the day: +53 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
70% better than 96%
0.78 better than 65%
79.0 better than 38%
1.10 better than 68%
52% of 182 duels right on the average
50% of 28 situations better than 81%
Dust 238
45% better than 24%
0.72 better than 36%
75.6 better than 21%
1.02 better than 39%
57% of 152 duels better than 77%
32% of 28 situations better than 32%
Ancient14
57% -
0.70 -
72.4 -
1.02-
48% of 42 duels -
43% of 7 situations -
Anubis10
40% -
0.88 -
87.4 -
1.23-
59% of 54 duels -
13% of 8 situations -
Cache8
63% -
0.94 -
92.3 -
1.33-
48% of 25 duels -
40% of 5 situations -
Inferno4
50% -
0.75 -
78.7 -
1.10-
29% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kThMouPpjK plays

Across 122 matches kThMouPpjK averages K/R 0.77, ADR 78.7 and a rating of 1.09. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Averages 16.9 kills per match with 50% headshots. The strongest map is Mirage with a 70% win rate in 46 matches. In 59 of 122 matches the rating was 1.10 or higher (48%), in 28 it was below 0.90. In 72 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: October 2026 at 1.20. kThMouPpjK loses the most ELO in match 1 of the day (+53 ELO, win rate 51%). Things go best on Mirage (+55 ELO, win rate 70%). Match no. 2 of the day goes best: 66% win rate, +55 ELO. Improved over the last three months: ELO +88. Got weaker: Win rate −15 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.09, ADR at 79.4, Headshots at 50%. Last 30 days: 23 matches, win rate 57%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.