kRYPt0Ny

Iran
On FACEIT since 2018 291 matches tracked 22 matches in 30 days
ELO ▲ 119
3,273
30-day peak: 3,273
Rank EU ▲ 1,112 places
#2,764
Iran #4 in Iran
30 days · prev. #3,876 · best #2,718
Last updated:

How does kRYPt0Ny play?

Rating 1.14 K/R 0.81 ADR 84.6 from 291 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 291 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (232 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

46% of 1v1s won and so slightly above the average (42%).

Clutch 1v1 won 46%+4 pp · Ø 42% better than 83%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 18%+6 pp · Ø 12% better than 78%
K/D 1.17+0.12 · Ø 1.05 better than 76%
Pistol kills per match 3.1
Knife kills 3 in 291 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.4).

2K rounds 14.1%+0.6 pp · Ø 13.5% better than 56%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 81%
MVPs per match 3.1+0.7 · Ø 2.4 better than 94%
4Ks and aces 49x 4K, 4 aces in 232 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (3.9).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 23%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 31%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.12, ADR −4.3, Headshots −2 pp, Win rate −13 pp, ELO −303

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.80 (at the start 0.85). Clearly above the average (0.75).

Patterns

From the last 291 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −92 ELO
55 matches · 49% win rate
On Nuke −90 ELO
24 matches · 38% win rate
On Mondays −181 ELO, win rate 44%

kRYPt0Ny loses the most ELO on Ancient: −92 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Mirage
  2. Highest rating in a match: 2.79 · Ancient
  3. Longest win streak: 8 wins in a row · Aim_map_faceit

Maps in detail

from the last 291 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
60% better than 72%
0.85 better than 84%
90.2 better than 84%
1.18 better than 82%
56% of 526 duels better than 70%
54% of 52 situations better than 88%
Dust 259
63% better than 79%
0.78 better than 60%
82.1 right on the average
1.13 better than 67%
54% of 287 duels better than 58%
47% of 32 situations better than 72%
Ancient55
49% better than 28%
0.78 better than 61%
81.9 better than 47%
1.10 better than 63%
56% of 245 duels better than 70%
47% of 32 situations better than 73%
Nuke24
38% better than 5%
0.77 right on the average
79.5 better than 34%
1.06 better than 42%
49% of 108 duels better than 26%
35% of 17 situations better than 37%
Inferno22
50% better than 15%
0.85 better than 72%
86.0 better than 55%
1.22 better than 71%
55% of 113 duels better than 43%
42% of 12 situations better than 57%
Anubis16
38% better than 6%
0.75 right on the average
77.2 better than 26%
1.04 better than 42%
59% of 69 duels better than 83%
62% of 13 situations better than 92%
Cache5
0% -
0.86 -
89.1 -
1.18-
58% of 26 duels -
0% of 2 situations -
Aim_map_faceit4
75% -
0.60 -
69.7 -
1.00-
60% of 83 duels -
60% of 83 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kRYPt0Ny plays

Across 291 matches kRYPt0Ny averages K/R 0.81, ADR 84.6 and a rating of 1.14. Biggest strength: 3K rounds at 5.2%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 17.8 kills per match with 58% headshots. The strongest map is Dust 2 with a 63% win rate in 59 matches. In 158 of 291 matches the rating was 1.10 or higher (54%), in 73 it was below 0.90. In 232 matches with detailed stats: 49 4Ks and 4 aces. Best month by rating: July 2026 at 1.24. kRYPt0Ny loses the most ELO on Ancient (−92 ELO, win rate 49%). Things go best on Dust 2 (+74 ELO, win rate 63%). Got weaker: K/R −0.05, Rating −0.12, ADR −4.3, Headshots −2 pp, Win rate −13 pp, ELO −303. Last 30 days: 22 matches, win rate 59%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.