kL1o

Ukraine
131 matches tracked
ELO ▲ 33
3,649
30-day peak: 3,677
Rank EU ▼ 167 places
#607
Ukraine #38 in Ukraine
30 days · prev. #440 · best #440
Last updated:

How does kL1o play?

Rating 1.13 (from 84 matches) K/R 0.78 ADR 84.7 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 84 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 12% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

51% of opening duels won and so clearly below the average (55%).

Rounds with first kill 10%−2 pp · Ø 12% better than 23%
Opening duels won 51%−4 pp · Ø 55% better than 20%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 62%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 94%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so slightly above the average (1.12).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 1%−13 pp · Ø 14% better than 6%
K/D 1.21+0.09 · Ø 1.12 better than 64%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly below the average (2.6).

2K rounds 13.8%−0.8 pp · Ø 14.6% better than 26%
3K rounds 4.3%−0.3 pp · Ø 4.6% better than 30%
MVPs per match 2.4−0.2 · Ø 2.6 better than 25%
4Ks and aces 14x 4K, 2 aces in 72 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (70%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 35%
Utility damage per round 5.7+1.8 · Ø 3.9 better than 90%
Enemies flashed per round 0.47+0.12 · Ø 0.35 better than 84%
Deaths per round 64%−6 pp · Ø 70% better than 93%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 84.5, Headshots at 53%, Win rate at 67%
▼ Got worse
K/R −0.06, Rating −0.08, ELO −324

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: June 2026 with 0.83. Last 3 months: 0.75 (at the start 0.81). Slightly below the average (0.79).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +60 ELO
28 matches · 61% win rate
In match 2 of the day +240 ELO
37 matches · 62% win rate
On Saturdays +60 ELO, win rate 55%

kL1o loses the most ELO in match 3 of the day: +60 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Recorded match no. 100 · Inferno
  3. Highest rating in a match: 2.04 · Dust 2
  4. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient40
75% better than 94%
0.78 better than 41%
87.2 better than 56%
1.16 better than 64%
53% of 104 duels better than 39%
60% of 5 situations better than 90%
Anubis34
59% better than 52%
0.82 better than 60%
86.8 better than 56%
1.16 better than 60%
55% of 89 duels right on the average
50% of 12 situations better than 76%
Dust 226
69% better than 84%
0.74 better than 24%
81.1 better than 25%
1.08 better than 32%
46% of 67 duels better than 10%
50% of 12 situations better than 77%
Nuke17
59% better than 62%
0.74 better than 41%
81.4 better than 43%
0.99-
57% of 28 duels better than 72%
25% of 4 situations better than 16%
Inferno8
88% -
0.77 -
81.0 -
1.27-
50% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kL1o plays

Across 131 matches kL1o averages K/R 0.78 and ADR 84.7; the rating across the 84 rated matches is 1.13. Biggest strength: Deaths per round at just 64% (lower is better), better than 93% of level 10 · 3,500+ ELO players. Most room to improve: Opening duels won at 51%, better than only 20% of level 10 · 3,500+ ELO players. Averages 16.5 kills per match with 53% headshots. The strongest map is Ancient with a 75% win rate in 40 matches. In 47 of 84 matches the rating was 1.10 or higher (56%), in 24 it was below 0.90. In 72 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: July 2026 at 1.23. kL1o loses the most ELO in match 3 of the day (+60 ELO, win rate 61%). Things go best on Anubis (+175 ELO, win rate 59%). Match no. 1 of the day goes best: 75% win rate, −34 ELO. Got weaker: K/R −0.06, Rating −0.08, ELO −324. Unchanged in recent months: ADR at 84.5, Headshots at 53%, Win rate at 67%. Last 30 days: 7 matches, win rate 71%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.