kENZOR_-
How does kENZOR_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.96 K/D and so slightly below the average (1.02).
Impact
WeaknessExactly 2 kills in 11.4% of rounds and so clearly below the average (13.3%).
Utility and deaths
Average38% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.69 (at the start 0.74). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.06. Last 3 months: 0.95 (at the start 1.06). Clearly below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 83.5. Last 3 months: 77.6 (at the start 83.1). Slightly below the average (80.4).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 51% (at the start 54%). Slightly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months: 49% (at the start 64%). Right on the average (49%).
Best month: September 2026 with 2,418. Last 3 months: 2,068 (at the start 2,155).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 44%.
Patterns
From the last 224 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kENZOR_- loses the most ELO on Dust 2: −102 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.20 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 35 · Mirage
Maps in detail
from the last 224 matchesCompared with players on the same level who have at least 15 matches on the map.
How kENZOR_- plays
Across 224 matches kENZOR_- averages K/R 0.70, ADR 78.8 and a rating of 0.97. Averages 15.5 kills per match with 51% headshots. The strongest map is Anubis with a 62% win rate in 26 matches. In 80 of 224 matches the rating was 1.10 or higher (36%), in 105 it was below 0.90. In 169 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: July 2026 at 1.06. kENZOR_- loses the most ELO on Dust 2 (−102 ELO, win rate 44%). Things go best on Ancient (+22 ELO, win rate 48%). Match no. 1 of the day goes best: 60% win rate, −55 ELO. Got weaker: K/R −0.05, Rating −0.11, ADR −5.5, Headshots −3 pp, Win rate −15 pp, ELO −87. Last 30 days: 39 matches, win rate 38%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.