kENZOR_-

Ukraine
On FACEIT since 2019 224 matches tracked 39 matches in 30 days
ELO ▼ 252
2,068
30-day peak: 2,320
Rank EU
#198,815
Ukraine #8,505 in Ukraine
Last updated:

How does kENZOR_- play?

Rating 0.97 K/R 0.70 ADR 78.8 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 224 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 17% weak 0.75 to 0.89 20% very weak below 0.75 27%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 3.2
Knife kills 1 in 224 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so clearly below the average (13.3%).

2K rounds 11.4%−1.9 pp · Ø 13.3% better than 8%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 24x 4K, 3 aces in 169 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.11, ADR −5.5, Headshots −3 pp, Win rate −15 pp, ELO −87

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.69 (at the start 0.74). Clearly below the average (0.74).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −102 ELO
50 matches · 44% win rate
On Inferno −51 ELO
32 matches · 56% win rate
On Thursdays −51 ELO, win rate 46%

kENZOR_- loses the most ELO on Dust 2: −102 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
52% right on the average
0.73 right on the average
81.5 better than 56%
1.01 better than 46%
53% of 311 duels better than 64%
44% of 43 situations better than 67%
Dust 250
44% better than 25%
0.66 better than 14%
77.4 better than 32%
0.91 better than 12%
49% of 228 duels better than 37%
43% of 28 situations better than 66%
Inferno32
56% better than 59%
0.70 better than 36%
79.2 better than 42%
0.99 better than 35%
45% of 127 duels better than 13%
36% of 22 situations right on the average
Ancient31
48% better than 40%
0.67 better than 15%
74.1 better than 15%
0.93 better than 17%
50% of 109 duels better than 43%
38% of 29 situations right on the average
Anubis26
62% better than 83%
0.73 better than 46%
79.6 better than 42%
1.02 better than 46%
46% of 112 duels better than 20%
38% of 21 situations right on the average
Nuke7
71% -
0.66 -
75.5 -
0.92-
43% of 28 duels -
60% of 5 situations -
Cache6
50% -
0.65 -
75.4 -
0.85-
46% of 28 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kENZOR_- plays

Across 224 matches kENZOR_- averages K/R 0.70, ADR 78.8 and a rating of 0.97. Averages 15.5 kills per match with 51% headshots. The strongest map is Anubis with a 62% win rate in 26 matches. In 80 of 224 matches the rating was 1.10 or higher (36%), in 105 it was below 0.90. In 169 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: July 2026 at 1.06. kENZOR_- loses the most ELO on Dust 2 (−102 ELO, win rate 44%). Things go best on Ancient (+22 ELO, win rate 48%). Match no. 1 of the day goes best: 60% win rate, −55 ELO. Got weaker: K/R −0.05, Rating −0.11, ADR −5.5, Headshots −3 pp, Win rate −15 pp, ELO −87. Last 30 days: 39 matches, win rate 38%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.