kENEEEEE-
How does kENEEEEE- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average42% of 1v1s won and so slightly above the average (38%).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average42% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.09. Last 3 months: 1.07 (at the start 0.98). Clearly above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 86.0. Last 3 months: 83.3 (at the start 80.2). Slightly above the average (80.4).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 53% (at the start 56%). Clearly above the average (49%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 53% (at the start 56%). Clearly above the average (49%).
Best month: July 2026 with 2,180. Last 3 months: 2,101 (at the start 2,125).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 163 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kENEEEEE- loses the most ELO on Inferno: −51 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.27 · Dust 2
- Most kills in a match: 37 · Cache
- Longest win streak: 10 wins in a row · Anubis
Maps in detail
from the last 163 matchesCompared with players on the same level who have at least 15 matches on the map.
How kENEEEEE- plays
Across 163 matches kENEEEEE- averages K/R 0.74, ADR 82.1 and a rating of 1.03. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 54% headshots. The strongest map is Anubis with a 60% win rate in 48 matches. In 67 of 163 matches the rating was 1.10 or higher (41%), in 58 it was below 0.90. In 97 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: October 2026 at 1.09. kENEEEEE- loses the most ELO on Inferno (−51 ELO, win rate 52%). Things go best in match 2 of the day (+53 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +53 ELO. Improved over the last three months: K/R +0.04, Rating +0.09. Got weaker: Headshots −3 pp, Win rate −3 pp. Unchanged in recent months: ADR at 83.3, ELO at 2,101. Last 30 days: 59 matches, win rate 51%, net ELO +29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.