kAibAra

USA
On FACEIT since 2017 202 matches tracked
ELO ▼ 79
1,956
30-day peak: 2,035
Rank NA ▼ 1,698 places
#7,731
30 days · prev. #6,033 · best #6,033
Last updated:

How does kAibAra play?

Rating 1.12 (from 152 matches) K/R 0.79 ADR 86.1 from 202 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 152 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 56%+6 pp · Ø 50% better than 89%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.00).

Headshot rate 51%+2 pp · Ø 49% better than 66%
AWP share of kills 19%+9 pp · Ø 10% better than 86%
K/D 1.12+0.12 · Ø 1.00 better than 87%
Pistol kills per match 3.0
Knife kills 19 in 202 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so well above the average (13.2%).

2K rounds 15.3%+2.1 pp · Ø 13.2% better than 93%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 85%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 34x 4K, 1 ace in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 46%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.48
= Stayed the same
ADR at 87.0
▼ Got worse
Headshots −2 pp, Win rate −7 pp, ELO −238

Aug to Oct 2026 compared with Dec 2025 to Jul 2026.

Kills per round (K/R)

0.83
DecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.87. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.73).

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −73 ELO
56 matches · 48% win rate
In match 3 of the day −59 ELO
32 matches · 44% win rate
On Saturdays +20 ELO, win rate 35%

kAibAra loses the most ELO on Mirage: −73 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Highest rating in a match: 2.42 · Anubis
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
48% better than 41%
0.78 better than 76%
85.9 better than 80%
1.09 better than 77%
56% of 248 duels better than 81%
33% of 27 situations better than 36%
Dust 246
43% better than 26%
0.78 better than 76%
87.7 better than 85%
1.02 better than 56%
55% of 167 duels better than 76%
30% of 20 situations better than 31%
Ancient37
43% better than 22%
0.73 right on the average
80.1 better than 47%
1.09 better than 79%
61% of 126 duels better than 94%
21% of 24 situations better than 13%
Inferno23
65% better than 85%
0.86 better than 92%
87.2 better than 79%
1.25 better than 94%
60% of 105 duels better than 87%
29% of 7 situations better than 27%
Anubis18
67% better than 91%
0.88 better than 94%
93.7 better than 94%
1.27 better than 97%
57% of 74 duels better than 80%
80% of 5 situations better than 99%
Cache11
45% -
0.82 -
88.8 -
1.10-
52% of 54 duels -
50% of 12 situations -
Nuke9
56% -
0.88 -
91.8 -
1.24-
35% of 34 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kAibAra plays

Across 202 matches kAibAra averages K/R 0.79 and ADR 86.1; the rating across the 152 rated matches is 1.12. Biggest strength: Rating at 1.12, better than 89% of level 9 players. Averages 17.6 kills per match with 51% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 71 of 152 matches the rating was 1.10 or higher (47%), in 50 it was below 0.90. In 151 matches with detailed stats: 34 4Ks and 1 ace. Best month by rating: September 2026 at 1.15. kAibAra loses the most ELO on Mirage (−73 ELO, win rate 48%). Improved over the last three months: K/R +0.04, Rating +0.48. Got weaker: Headshots −2 pp, Win rate −7 pp, ELO −238. Unchanged in recent months: ADR at 87.0. Last 30 days: 2 matches, win rate 0%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.