k4y0o

Russia
On FACEIT since 2024 238 matches tracked 39 matches in 30 days
ELO ▲ 220
3,016
30-day peak: 3,016
Rank EU ▲ 750 places
#7,743
Russia #2,177 in Russia
30 days · prev. #8,493 · best #6,346
Last updated:

How does k4y0o play?

Rating 1.08 K/R 0.75 ADR 77.4 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 238 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
AWPerClutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 70%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 2.1+0.6 · Ø 1.5 better than 90%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (53%).

Headshot rate 45%−8 pp · Ø 53% better than 12%
AWP share of kills 30%+18 pp · Ø 12% better than 92%
K/D 1.13+0.08 · Ø 1.05 better than 65%
Pistol kills per match 3.2
Knife kills 2 in 238 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.2%).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 46%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 28%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 27x 4K, 5 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (3.9).

Utility hit rate 27%−7 pp · Ø 34% better than 9%
Utility damage per round 1.6−2.3 · Ø 3.9 better than 2%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 37%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +227
= Stayed the same
ADR at 77.0
▼ Got worse
K/R −0.04, Rating −0.07, Headshots −3 pp, Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.74 (at the start 0.78). Right on the average (0.74).

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −75 ELO
36 matches · 33% win rate
In match 4 of the day −74 ELO
30 matches · 43% win rate
Between 6:00 and 12:00 −115 ELO, win rate 33%
On Thursdays −23 ELO, win rate 47%

k4y0o loses the most ELO on Dust 2: −75 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.39 · Ancient
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
57% better than 60%
0.75 better than 44%
78.4 better than 30%
1.09 better than 58%
55% of 443 duels better than 64%
40% of 83 situations better than 54%
Dust 236
33% better than 2%
0.69 better than 19%
72.6 better than 9%
1.00 better than 25%
53% of 116 duels right on the average
45% of 22 situations better than 67%
Ancient33
55% better than 47%
0.76 right on the average
78.4 better than 29%
1.11 better than 66%
56% of 126 duels better than 71%
27% of 22 situations better than 21%
Nuke29
48% better than 23%
0.77 right on the average
77.1 better than 26%
1.13 better than 65%
59% of 115 duels better than 77%
40% of 15 situations right on the average
Anubis15
67% better than 85%
0.74 better than 43%
80.0 better than 41%
1.14 better than 73%
56% of 61 duels better than 70%
56% of 9 situations better than 86%
Cache14
57% -
0.74 -
79.1 -
1.06-
66% of 41 duels -
40% of 5 situations -
Inferno4
25% -
0.75 -
76.6 -
1.05-
59% of 22 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k4y0o plays

Across 238 matches k4y0o averages K/R 0.75, ADR 77.4 and a rating of 1.08. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 1.6, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 16.1 kills per match with 45% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 113 of 238 matches the rating was 1.10 or higher (47%), in 72 it was below 0.90. In 187 matches with detailed stats: 27 4Ks and 5 aces. Best month by rating: July 2026 at 1.14. k4y0o loses the most ELO on Dust 2 (−75 ELO, win rate 33%). Things go best on Mirage (+39 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +28 ELO. Improved over the last three months: ELO +227. Got weaker: K/R −0.04, Rating −0.07, Headshots −3 pp, Win rate −7 pp. Unchanged in recent months: ADR at 77.0. Last 30 days: 39 matches, win rate 51%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.