k3nk000

Kazakhstan
On FACEIT since 2024 74 matches tracked 34 matches in 30 days
Last updated:

How does k3nk000 play?

Rating 1.00 K/R 0.69 ADR 76.9 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 74 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 22% very weak below 0.75 20%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 2.7
Zeus kills1 in 74 matches
Knife kills 1 in 74 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 22%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 8x 4K, 2 aces in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether k3nk000 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 74 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Best month: October 2026 with 0.74.

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
24 matches · 50% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 50%

k3nk000 loses the most ELO in match 1 of the day: ±0 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Anubis
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 31 · Dust 2

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
58% better than 75%
0.68 better than 20%
78.6 better than 37%
0.98 better than 31%
53% of 96 duels better than 60%
52% of 21 situations better than 86%
Ancient17
53% right on the average
0.66 better than 11%
72.3 better than 9%
0.94 better than 18%
36% of 45 duels better than 1%
27% of 15 situations better than 24%
Dust 215
60% better than 79%
0.78 better than 68%
81.2 better than 51%
1.11 better than 72%
55% of 53 duels better than 67%
42% of 12 situations better than 64%
Anubis5
80% -
0.75 -
79.8 -
1.17-
35% of 20 duels -
50% of 4 situations -
Nuke4
100% -
0.65 -
70.3 -
0.95-
64% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k3nk000 plays

Across 74 matches k3nk000 averages K/R 0.69, ADR 76.9 and a rating of 1.00. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 43% headshots. The strongest map is Dust 2 with a 60% win rate in 15 matches. In 29 of 74 matches the rating was 1.10 or higher (39%), in 31 it was below 0.90. In 74 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: October 2026 at 1.07. k3nk000 loses the most ELO in match 1 of the day (±0 ELO, win rate 50%). Last 30 days: 34 matches, win rate 56%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.