k2qy666

Belarus
On FACEIT since 2025 265 matches tracked 79 matches in 30 days
ELO ▲ 303
2,233
30-day peak: 2,233
Rank EU
#122,304
Belarus #2,923 in Belarus
Last updated:

How does k2qy666 play?

Rating 1.00 K/R 0.74 ADR 79.1 from 265 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 265 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (49%).

Headshot rate 37%−12 pp · Ø 49% better than 3%
AWP share of kills 29%+17 pp · Ø 12% better than 96%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.5
Knife kills 1 in 265 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 21x 4K, 6 aces in 173 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 16%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 47%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +145
= Stayed the same
ADR at 78.1, Win rate at 46%
▼ Got worse
K/R −0.06, Rating −0.06, Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.72 (at the start 0.78). Just below the average (0.74).

Patterns

From the last 265 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −45 ELO
57 matches · 44% win rate
On Mirage −10 ELO
91 matches · 42% win rate
Between 12:00 and 18:00 +10 ELO, win rate 38%
On Saturdays −22 ELO, win rate 35%

k2qy666 loses the most ELO on Dust 2: −45 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.44 · Dust 2

Maps in detail

from the last 265 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
42% better than 19%
0.74 right on the average
79.0 better than 42%
0.99 better than 38%
51% of 557 duels right on the average
44% of 43 situations better than 69%
Dust 257
44% better than 25%
0.72 better than 41%
80.2 better than 48%
0.98 better than 32%
50% of 356 duels better than 43%
36% of 25 situations better than 45%
Anubis47
55% better than 64%
0.76 better than 62%
79.6 better than 45%
1.07 better than 65%
51% of 275 duels right on the average
41% of 32 situations better than 58%
Ancient41
54% better than 57%
0.73 better than 41%
76.7 better than 26%
1.02 better than 46%
51% of 188 duels right on the average
32% of 22 situations better than 36%
Nuke15
40% better than 12%
0.74 better than 39%
80.9 better than 41%
0.97 better than 24%
44% of 71 duels better than 11%
22% of 9 situations better than 13%
Cache7
43% -
0.69 -
72.9 -
0.89-
43% of 46 duels -
33% of 3 situations -
Inferno7
29% -
0.75 -
82.6 -
1.04-
42% of 38 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k2qy666 plays

Across 265 matches k2qy666 averages K/R 0.74, ADR 79.1 and a rating of 1.00. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 37%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 37% headshots. The strongest map is Anubis with a 55% win rate in 47 matches. In 103 of 265 matches the rating was 1.10 or higher (39%), in 105 it was below 0.90. In 173 matches with detailed stats: 21 4Ks and 6 aces. Best month by rating: July 2026 at 1.05. k2qy666 loses the most ELO on Dust 2 (−45 ELO, win rate 44%). Things go best on Ancient (+18 ELO, win rate 54%). Improved over the last three months: ELO +145. Got weaker: K/R −0.06, Rating −0.06, Headshots −2 pp. Unchanged in recent months: ADR at 78.1, Win rate at 46%. Last 30 days: 79 matches, win rate 42%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.