k1ttyy_

Thailand
On FACEIT since 2018 84 matches tracked 42 matches in 30 days
ELO ▲ 242
2,463
30-day peak: 2,463
Rank SEA ▲ 3,093 places
#1,271
Thailand #63 in Thailand
30 days · prev. #4,364 · best #1,268
Last updated:

How does k1ttyy_ play?

Rating 1.26 K/R 0.89 ADR 93.9 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 84 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 30% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.26+0.23 · Ø 1.03 better than 95%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.3).

2K rounds 15.8%+2.4 pp · Ø 13.4% better than 91%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 92%
MVPs per match 3.2+0.9 · Ø 2.3 better than 98%
4Ks and aces 31x 4K, 9 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 6%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 29%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether k1ttyy_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 84 matches, all from the last 3 months.

Kills per round (K/R)

0.88
AugSepOct

Best month: September 2026 with 0.91.

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.51 · Mirage
  3. Most kills in a match: 45 · Ancient

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
52% right on the average
0.90 better than 95%
95.3 better than 94%
1.29 better than 96%
58% of 135 duels better than 82%
33% of 18 situations better than 40%
Mirage19
68% better than 95%
1.01 better than 99%
100.6 better than 98%
1.47 better than 99%
58% of 83 duels better than 84%
33% of 18 situations better than 34%
Anubis16
50% better than 43%
0.84 better than 89%
94.8 better than 96%
1.16 better than 86%
55% of 83 duels better than 67%
20% of 10 situations better than 13%
Ancient12
67% -
0.83 -
84.5 -
1.13-
47% of 68 duels -
67% of 9 situations -
Cache9
78% -
0.85 -
91.8 -
1.23-
59% of 44 duels -
75% of 4 situations -
Inferno4
50% -
0.81 -
90.1 -
1.14-
53% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How k1ttyy_ plays

Across 84 matches k1ttyy_ averages K/R 0.89, ADR 93.9 and a rating of 1.26. Biggest strength: Rating at 1.26, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 20.4 kills per match with 52% headshots. The strongest map is Mirage with a 68% win rate in 19 matches. In 51 of 84 matches the rating was 1.10 or higher (61%), in 13 it was below 0.90. In 84 matches with detailed stats: 31 4Ks and 9 aces. Best month by rating: September 2026 at 1.32. Things go best on Dust 2 (+4 ELO, win rate 52%). From match no. 5 of the day on, things go best: 65% win rate. Last 30 days: 42 matches, win rate 55%, net ELO −44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.