k1skasuki67

Ukraine
On FACEIT since 2022 123 matches tracked 54 matches in 30 days
ELO ▲ 124
2,344
30-day peak: 2,398
Rank EU
#88,276
Ukraine #3,545 in Ukraine
Last updated:

How does k1skasuki67 play?

Rating 1.05 K/R 0.75 ADR 78.5 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 123 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 32% normal 0.90 to 1.09 15% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

2,250-2,499 ELO

Compared with 2,206 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 43%−8 pp · Ø 51% better than 3%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 12%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.08+0.05 · Ø 1.03 better than 64%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 89%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 40%
MVPs per match 2.4+0.1 · Ø 2.3 better than 56%
4Ks and aces 11x 4K, 0 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 23%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +12 pp, ELO +729
= Stayed the same
K/R at 0.75, Rating at 1.05, ADR at 78.3
▼ Got worse
Headshots −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months unchanged at 0.75. Just above the average (0.74).

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +3 ELO
25 matches · 52% win rate

k1skasuki67 loses the most ELO in match 3 of the day: +3 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 13 wins in a row · Dust 2
  3. Highest rating in a match: 1.84 · Ancient

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
71% better than 97%
0.77 better than 64%
80.7 right on the average
1.09 better than 69%
45% of 104 duels better than 17%
27% of 26 situations better than 19%
Dust 232
56% better than 65%
0.75 better than 56%
79.3 better than 43%
1.04 better than 53%
47% of 112 duels better than 27%
35% of 17 situations better than 42%
Ancient24
54% better than 56%
0.77 better than 61%
78.4 better than 33%
1.08 better than 65%
41% of 58 duels better than 6%
14% of 14 situations better than 5%
Inferno14
50% -
0.68 -
72.5 -
0.97-
35% of 26 duels -
57% of 7 situations -
Anubis12
50% -
0.73 -
78.4 -
1.01-
36% of 47 duels -
67% of 6 situations -
Cache4
25% -
0.77 -
81.4 -
1.10-
45% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How k1skasuki67 plays

Across 123 matches k1skasuki67 averages K/R 0.75, ADR 78.5 and a rating of 1.05. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 56% headshots. The strongest map is Mirage with a 71% win rate in 35 matches. In 62 of 123 matches the rating was 1.10 or higher (50%), in 42 it was below 0.90. In 95 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: August 2026 at 1.07. k1skasuki67 loses the most ELO in match 3 of the day (+3 ELO, win rate 52%). Things go best in match 1 of the day (+102 ELO, win rate 72%). Match no. 1 of the day goes best: 72% win rate, +102 ELO. Improved over the last three months: Win rate +12 pp, ELO +729. Got weaker: Headshots −8 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.05, ADR at 78.3. Last 30 days: 54 matches, win rate 57%, net ELO −36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.