k1rbyy

United Kingdom
On FACEIT since 2020 356 matches tracked 127 matches in 30 days
ELO ▲ 227
3,450
30-day peak: 3,526
Rank EU ▲ 282 places
#1,377
United Kingdom #16 in United Kingdom
30 days · prev. #1,659 · best #1,233
Last updated:

How does k1rbyy play?

Rating 1.11 K/R 0.79 ADR 86.9 from 356 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 356 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 10% very weak below 0.75 18%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (317 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 39%−3 pp · Ø 42% better than 48%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.13+0.08 · Ø 1.05 better than 65%
Pistol kills per match 3.1
Knife kills 4 in 356 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 63%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 75%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 68x 4K, 7 aces in 317 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.7+0.8 · Ø 3.9 better than 76%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 25%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.07, Rating +0.13, Win rate +9 pp, ELO +136
= Stayed the same
ADR at 87.1
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.80 (at the start 0.73). Clearly above the average (0.75).

Patterns

From the last 356 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −70 ELO
60 matches · 53% win rate
On Cache −29 ELO
29 matches · 52% win rate
On Wednesdays −147 ELO, win rate 31%

k1rbyy loses the most ELO on Ancient: −70 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.50 · Ancient
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 356 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2118
61% better than 72%
0.78 better than 60%
86.1 better than 69%
1.11 better than 61%
51% of 523 duels better than 41%
33% of 61 situations better than 33%
Anubis63
52% better than 38%
0.85 better than 87%
92.7 better than 92%
1.20 better than 87%
51% of 279 duels better than 40%
42% of 38 situations better than 58%
Ancient60
53% better than 41%
0.83 better than 80%
92.0 better than 88%
1.16 better than 79%
54% of 252 duels better than 59%
34% of 35 situations better than 39%
Mirage57
49% better than 25%
0.72 better than 30%
78.5 better than 31%
1.01 better than 30%
44% of 257 duels better than 8%
36% of 36 situations better than 41%
Cache29
52% better than 28%
0.80 better than 53%
85.9 better than 53%
1.13 better than 53%
50% of 135 duels better than 24%
42% of 19 situations better than 59%
Nuke24
54% better than 38%
0.75 better than 41%
84.9 better than 62%
1.06 better than 42%
49% of 98 duels better than 26%
56% of 18 situations better than 83%
Inferno5
40% -
0.68 -
83.2 -
0.87-
52% of 29 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k1rbyy plays

Across 356 matches k1rbyy averages K/R 0.79, ADR 86.9 and a rating of 1.11. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Averages 17.0 kills per match with 53% headshots. The strongest map is Dust 2 with a 61% win rate in 118 matches. In 174 of 356 matches the rating was 1.10 or higher (49%), in 101 it was below 0.90. In 317 matches with detailed stats: 68 4Ks and 7 aces. Best month by rating: September 2026 at 1.18. k1rbyy loses the most ELO on Ancient (−70 ELO, win rate 53%). Things go best on Mirage (+252 ELO, win rate 49%). Match no. 1 of the day goes best: 65% win rate, +113 ELO. Improved over the last three months: K/R +0.07, Rating +0.13, Win rate +9 pp, ELO +136. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 87.1. Last 30 days: 127 matches, win rate 54%, net ELO +123.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.