k1nny1337

South Korea
127 matches tracked 23 matches in 30 days
Last updated:

How does k1nny1337 play?

Rating 1.02 (from 104 matches) K/R 0.72 ADR 81.0 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 104 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 13% normal 0.90 to 1.09 17% weak 0.75 to 0.89 20% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average.
Entry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Level 4

Compared with 685 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 83%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 95%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 48%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 42%

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (43%).

Headshot rate 33%−10 pp · Ø 43% better than 8%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 0.960.00 · Ø 0.96 right on the average
Pistol kills per match 2.8
Knife kills 3 in 127 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (3.6%).

2K rounds 14.1%+1.3 pp · Ø 12.8% better than 88%
3K rounds 5.1%+1.5 pp · Ø 3.6% better than 97%
MVPs per match 2.0−0.1 · Ø 2.1 better than 47%
4Ks and aces 15x 4K, 1 ace in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 68%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 49%
Enemies flashed per round 0.19−0.05 · Ø 0.24 better than 37%
Deaths per round 75%+2 pp · Ø 73% better than 35%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.14, Rating +0.09, ADR +13.6
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, Win rate −26 pp, ELO −102

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.63). Clearly above the average (0.70).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
23 matches · 52% win rate
Between 18:00 and 24:00 +2 ELO, win rate 43%

k1nny1337 loses the most ELO on Dust 2: −26 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Nuke
  2. Most kills in a match: 46 · Dust 2
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
55% better than 74%
0.72 better than 65%
80.3 better than 69%
1.05 better than 83%
51% of 175 duels better than 63%
62% of 26 situations better than 95%
Dust 223
52% better than 56%
0.69 right on the average
78.8 better than 63%
0.96 better than 54%
42% of 96 duels better than 17%
63% of 8 situations better than 95%
Nuke19
47% better than 34%
0.76 better than 73%
86.4 better than 84%
1.07 better than 80%
46% of 91 duels better than 34%
27% of 15 situations better than 21%
Anubis16
38% better than 14%
0.67 better than 35%
80.4 better than 66%
0.89-
46% of 61 duels better than 34%
67% of 6 situations better than 97%
Ancient11
27% -
0.79 -
83.4 -
1.02-
55% of 66 duels -
20% of 10 situations -
Inferno5
60% -
0.67 -
74.4 -
0.95-
63% of 19 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k1nny1337 plays

Across 127 matches k1nny1337 averages K/R 0.72 and ADR 81.0; the rating across the 104 rated matches is 1.02. Biggest strength: 3K rounds at 5.1%, better than 97% of level 4 players. Most room to improve: Headshot rate at 33%, better than only 8% of level 4 players. Averages 15.9 kills per match with 33% headshots. The strongest map is Mirage with a 55% win rate in 51 matches. In 39 of 104 matches the rating was 1.10 or higher (38%), in 47 it was below 0.90. In 83 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: September 2026 at 1.09. k1nny1337 loses the most ELO on Dust 2 (−26 ELO, win rate 52%). Things go best on Mirage (+18 ELO, win rate 55%). Improved over the last three months: K/R +0.14, Rating +0.09, ADR +13.6. Got weaker: Headshots −5 pp, Win rate −26 pp, ELO −102. Last 30 days: 23 matches, win rate 39%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.