k1__
Name history of k1__
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so clearly below the average (50%).
Clutch
Average15% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average0.90 K/D and so slightly below the average (0.99).
Impact
WeaknessExactly 2 kills in 10.5% of rounds and so well below the average (13.1%).
Utility and deaths
Average0.15 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.68. Last 3 months: 0.62 (at the start 0.67). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.01. Last 3 months: 0.89 (at the start 1.00). Well below the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 69.1. Last 3 months: 66.9 (at the start 68.6). Well below the average (79.2).
Share of headshot kills
Best month: September 2026 with 48%. Last 3 months: 46% (at the start 44%). Just below the average (47%).
Matches won (win rate)
Best month: July 2026 with 69%. Last 3 months: 46% (at the start 67%). Slightly below the average (48%).
Best month: July 2026 with 1,828. Last 3 months: 1,571 (at the start 1,828).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 130 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
k1__ loses the most ELO in match 2 of the day: −25 ELO, 33% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.13 · Dust 2
- Most kills in a match: 36 · Anubis
Maps in detail
from the last 130 matchesCompared with players on the same level who have at least 15 matches on the map.
How k1__ plays
Across 130 matches k1__ averages K/R 0.63, ADR 67.2 and a rating of 0.91. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: Damage per round (ADR) at 67.2, better than only 2% of level 8 players. Averages 14.3 kills per match with 46% headshots. The strongest map is Mirage with a 64% win rate in 39 matches. In 33 of 130 matches the rating was 1.10 or higher (25%), in 73 it was below 0.90. In 109 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: June 2026 at 1.01. k1__ loses the most ELO in match 2 of the day (−25 ELO, win rate 33%). Things go best on Mirage (+50 ELO, win rate 64%). From match no. 5 of the day on, things go best: 59% win rate. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.05, Rating −0.11, Win rate −21 pp, ELO −257. Unchanged in recent months: ADR at 66.9. Last 30 days: 23 matches, win rate 39%, net ELO −19.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.