k1VANVI

Russia
On FACEIT since 2023 106 matches tracked 54 matches in 30 days
ELO ▼ 399
2,019
30-day peak: 2,418
Rank EU
#230,979
Russia #17,107 in Russia
Last updated:

How does k1VANVI play?

Rating 0.95 K/R 0.69 ADR 78.0 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 106 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 36%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.92−0.10 · Ø 1.02 better than 14%
Pistol kills per match 3.4
Knife kills 2 in 106 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.3%).

2K rounds 11.9%−1.4 pp · Ø 13.3% better than 15%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 14x 4K, 1 ace in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 69%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether k1VANVI is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 106 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: October 2026 with 0.73.

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
34 matches · 59% win rate
In match 1 of the day −25 ELO
25 matches · 36% win rate
From match 5 of the day ±0 ELO
37 matches · 43% win rate

k1VANVI loses the most ELO on Dust 2: −31 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Cache
  2. Highest rating in a match: 1.97 · Mirage
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
47% better than 33%
0.73 right on the average
81.3 better than 55%
1.00 better than 42%
45% of 208 duels better than 18%
40% of 15 situations better than 55%
Dust 234
59% better than 76%
0.71 better than 36%
79.2 better than 41%
0.98 better than 32%
52% of 143 duels better than 54%
50% of 18 situations better than 81%
Ancient12
50% -
0.56 -
69.3 -
0.75-
40% of 58 duels -
0% of 4 situations -
Anubis11
36% -
0.63 -
69.2 -
0.82-
44% of 50 duels -
27% of 11 situations -
Inferno8
25% -
0.64 -
75.1 -
0.92-
46% of 35 duels -
17% of 6 situations -
Nuke4
50% -
0.81 -
89.0 -
1.05-
67% of 21 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How k1VANVI plays

Across 106 matches k1VANVI averages K/R 0.69, ADR 78.0 and a rating of 0.95. Most room to improve: K/D at 0.92, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 52% headshots. The strongest map is Dust 2 with a 59% win rate in 34 matches. In 35 of 106 matches the rating was 1.10 or higher (33%), in 53 it was below 0.90. In 106 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: August 2026 at 1.00. k1VANVI loses the most ELO on Dust 2 (−31 ELO, win rate 59%). Things go best on Mirage (+50 ELO, win rate 47%). Last 30 days: 54 matches, win rate 44%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.