k0vi4_
Name history of k0vi4_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does k0vi4_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (260 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average32% of 1v1s won and so well below the average (42%).
Weapons and aim
Average1.03 K/D and so just below the average (1.05).
Impact
Average2.5 MVPs per match and so slightly above the average (2.4).
Utility and deaths
AverageDied in 73% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.80. Last 3 months unchanged at 0.76. Just above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 1.04 (at the start 0.98). Just below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 86.1. Last 3 months: 82.5 (at the start 83.2). Just above the average (80.9).
Share of headshot kills
Best month: June 2026 with 67%. Last 3 months: 52% (at the start 49%). Just below the average (53%).
Matches won (win rate)
Best month: June 2026 with 65%. Last 3 months unchanged at 53%. Right on the average (53%).
Best month: July 2026 with 3,177. Last 3 months: 3,018 (at the start 2,807).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 34%.
Patterns
From the last 317 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
k0vi4_ loses the most ELO on Dust 2: −153 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Highest rating in a match: 2.29 · Mirage
- Most kills in a match: 41 · Mirage
Maps in detail
from the last 317 matchesCompared with players on the same level who have at least 15 matches on the map.
How k0vi4_ plays
Across 459 matches k0vi4_ averages K/R 0.76 and ADR 82.8; the rating across the 317 rated matches is 1.03. Most room to improve: Clutch 1v1 won at 32%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 51% headshots. The strongest map is Mirage with a 57% win rate in 131 matches. In 122 of 317 matches the rating was 1.10 or higher (38%), in 119 it was below 0.90. In 260 matches with detailed stats: 46 4Ks and 4 aces. Best month by rating: October 2026 at 1.11. k0vi4_ loses the most ELO on Dust 2 (−153 ELO, win rate 45%). Things go best from match 5 of the day (+254 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +254 ELO. Improved over the last three months: Rating +0.06, Headshots +3 pp, ELO +211. Unchanged in recent months: K/R at 0.76, ADR at 82.5, Win rate at 53%. Last 30 days: 107 matches, win rate 59%, net ELO +156.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.