k0rzh1k

Ukraine
85 matches tracked
ELO ▼ 2
2,068
30-day peak: 2,110
Rank EU
#195,784
Ukraine #7,644 in Ukraine
Last updated:

How does k0rzh1k play?

Rating 1.10 K/R 0.79 ADR 84.1 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 85 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 12% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 53%+2 pp · Ø 51% better than 69%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 52%+2 pp · Ø 50% better than 66%
AWP share of kills 16%+6 pp · Ø 10% better than 76%
K/D 1.09+0.07 · Ø 1.02 better than 75%
Pistol kills per match 3.0
Knife kills 3 in 85 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.2%).

2K rounds 15.1%+1.9 pp · Ø 13.2% better than 88%
3K rounds 4.8%+0.8 pp · Ø 4.0% better than 81%
MVPs per match 2.6+0.3 · Ø 2.3 better than 83%
4Ks and aces 20x 4K, 2 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.46+0.16 · Ø 0.30 better than 88%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether k0rzh1k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 85 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Patterns

From the last 85 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −74 ELO
24 matches · 33% win rate
On Mirage −11 ELO
37 matches · 59% win rate

k0rzh1k loses the most ELO in match 1 of the day: −74 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 3.00 · Ancient

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
59% better than 79%
0.82 better than 84%
87.5 better than 82%
1.12 better than 80%
53% of 178 duels better than 63%
21% of 24 situations better than 11%
Ancient18
50% better than 42%
0.84 better than 92%
88.1 better than 83%
1.18 better than 92%
54% of 72 duels better than 67%
55% of 11 situations better than 88%
Anubis13
62% -
0.74 -
77.2 -
1.04-
55% of 49 duels -
0% of 10 situations -
Dust 213
54% -
0.68 -
74.1 -
0.96-
49% of 59 duels -
63% of 8 situations -
Nuke3
67% -
0.95 -
96.1 -
1.31-
59% of 22 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k0rzh1k plays

Across 85 matches k0rzh1k averages K/R 0.79, ADR 84.1 and a rating of 1.10. Biggest strength: Rating at 1.10, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 52% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 37 of 85 matches the rating was 1.10 or higher (44%), in 27 it was below 0.90. In 85 matches with detailed stats: 20 4Ks and 2 aces. k0rzh1k loses the most ELO in match 1 of the day (−74 ELO, win rate 33%). Last 30 days: 4 matches, win rate 0%, net ELO −47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.