k0reec_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.86 K/D and so clearly below the average (1.04).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.2%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.67. Last 3 months: 0.65 (at the start 0.60). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 0.92. Last 3 months: 0.90 (at the start 0.84). Well below the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 77.6. Last 3 months: 74.6 (at the start 71.5). Clearly below the average (81.1).
Share of headshot kills
Best month: June 2026 with 63%. Last 3 months: 60% (at the start 62%). Well above the average (51%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 52% (at the start 48%). Slightly above the average (50%).
Best month: August 2026 with 3,031. Last 3 months: 2,711 (at the start 2,887).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 64%.
Patterns
From the last 208 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
k0reec_ loses the most ELO in match 4 of the day: −119 ELO, 32% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.33 · Ancient
- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 32 · Ancient
Maps in detail
from the last 208 matchesCompared with players on the same level who have at least 15 matches on the map.
How k0reec_ plays
Across 208 matches k0reec_ averages K/R 0.63, ADR 73.5 and a rating of 0.88. Biggest strength: Headshot rate at 61%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rating at 0.88, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 13.7 kills per match with 61% headshots. The strongest map is Ancient with a 59% win rate in 61 matches. In 51 of 208 matches the rating was 1.10 or higher (25%), in 121 it was below 0.90. In 139 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: October 2026 at 0.92. k0reec_ loses the most ELO in match 4 of the day (−119 ELO, win rate 32%). Things go best on Nuke (+24 ELO, win rate 56%). Match no. 1 of the day goes best: 57% win rate, −81 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, Win rate +4 pp. Got weaker: Headshots −2 pp, ELO −176. Unchanged in recent months: ADR at 74.6. Last 30 days: 52 matches, win rate 48%, net ELO −115.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.