k0gaSs

Svalbard & Jan Mayen
On FACEIT since 2021 399 matches tracked 154 matches in 30 days
ELO ▲ 883
4,783
30-day peak: 4,783
Rank EU ▲ 3 places
#10
Svalbard & Jan Mayen #1 in Svalbard & Jan Mayen
30 days · prev. #13 · best #10
Last updated:

How does k0gaSs play?

Rating 1.25 K/R 0.89 ADR 93.4 from 399 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 399 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 31% good 1.10 to 1.29 23% normal 0.90 to 1.09 17% weak 0.75 to 0.89 9% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More damage per round than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
Multi-killsDamageHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (364 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so clearly above the average (12%).

Rounds with first kill 13%+1 pp · Ø 12% better than 67%
Opening duels won 54%−1 pp · Ø 55% better than 42%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 57%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 80%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 69%

Weapons and aim

Strength
Where do the kills come from?

61% headshots and so well above the average (53%).

Headshot rate 61%+8 pp · Ø 53% better than 84%
AWP share of kills 4%−10 pp · Ø 14% better than 31%
K/D 1.28+0.16 · Ø 1.12 better than 81%
Pistol kills per match 3.1
Knife kills 9 in 399 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (4.6%).

2K rounds 16.2%+1.6 pp · Ø 14.6% better than 82%
3K rounds 6.2%+1.6 pp · Ø 4.6% better than 90%
MVPs per match 3.1+0.5 · Ø 2.6 better than 88%
4Ks and aces 107x 4K, 11 aces in 364 matches

Utility and deaths

Average
Nades, flashes and deaths

0.27 enemies flashed per round and so well below the average (0.35).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.0+0.1 · Ø 3.9 better than 52%
Enemies flashed per round 0.27−0.08 · Ø 0.35 better than 25%
Deaths per round 69%−1 pp · Ø 70% better than 51%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +4 pp, Win rate +3 pp, ELO +787
= Stayed the same
ADR at 93.3
▼ Got worse
K/R −0.05, Rating −0.08

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: July 2026 with 0.93. Last 3 months: 0.88 (at the start 0.93). Clearly above the average (0.79).

Patterns

From the last 399 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +108 ELO
55 matches · 53% win rate
On Tuesdays −218 ELO, win rate 45%

k0gaSs loses the most ELO in match 4 of the day: +108 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Anubis
  2. Most kills in a match: 45 · Ancient
  3. Recorded match no. 250 · Mirage
  4. Highest rating in a match: 2.51 · Ancient

Maps in detail

from the last 399 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage132
55% better than 38%
0.89 better than 84%
92.2 better than 79%
1.25 better than 83%
56% of 653 duels better than 55%
45% of 89 situations better than 70%
Dust 279
58% right on the average
0.89 better than 81%
94.3 better than 82%
1.28 better than 83%
49% of 373 duels better than 19%
36% of 36 situations better than 40%
Nuke64
66% better than 82%
0.88 better than 87%
93.0 better than 87%
1.26 better than 90%
54% of 336 duels better than 57%
42% of 36 situations better than 55%
Ancient50
64% better than 70%
0.92 better than 92%
97.5 better than 93%
1.30 better than 91%
58% of 327 duels better than 71%
36% of 33 situations better than 40%
Anubis47
66% better than 76%
0.85 better than 75%
92.5 better than 83%
1.19 better than 70%
55% of 248 duels right on the average
45% of 20 situations better than 66%
Cache26
50% -
0.88 -
93.3 -
1.24-
59% of 148 duels -
33% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k0gaSs plays

Across 399 matches k0gaSs averages K/R 0.89, ADR 93.4 and a rating of 1.25. Biggest strength: 3K rounds at 6.2%, better than 90% of level 10 · 3,500+ ELO players. Averages 19.3 kills per match with 61% headshots. The strongest map is Nuke with a 66% win rate in 64 matches. In 260 of 399 matches the rating was 1.10 or higher (65%), in 72 it was below 0.90. In 364 matches with detailed stats: 107 4Ks and 11 aces. Best month by rating: July 2026 at 1.33. k0gaSs loses the most ELO in match 4 of the day (+108 ELO, win rate 53%). Things go best on Mirage (+314 ELO, win rate 55%). Improved over the last three months: Headshots +4 pp, Win rate +3 pp, ELO +787. Got weaker: K/R −0.05, Rating −0.08. Unchanged in recent months: ADR at 93.3. Last 30 days: 154 matches, win rate 62%, net ELO +891.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.