k0berg

Sweden
On FACEIT since 2020 152 matches tracked 28 matches in 30 days
Last updated:

How does k0berg play?

Rating 1.02 K/R 0.75 ADR 82.5 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 152 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 23%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 26%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 83%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (47%).

Headshot rate 51%+4 pp · Ø 47% better than 78%
AWP share of kills 6%−5 pp · Ø 11% better than 37%
K/D 1.02−0.01 · Ø 1.03 better than 67%
Pistol kills per match 2.8
Knife kills 3 in 152 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 73%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 54%
MVPs per match 2.0−0.3 · Ø 2.3 better than 28%
4Ks and aces 22x 4K, 0 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 79%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 63%
Deaths per round 73%+1 pp · Ø 72% better than 49%

Progress

One value per month, dashed line is the level 7 average
Whether k0berg is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 137 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.66
JulAugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −80 ELO
46 matches · 39% win rate
On Mirage −46 ELO
51 matches · 51% win rate
On Tuesdays −35 ELO, win rate 39%

k0berg loses the most ELO in match 1 of the day: −80 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 33 · Cache

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
51% better than 54%
0.74 better than 59%
82.8 better than 68%
1.00 right on the average
54% of 223 duels better than 72%
35% of 34 situations better than 41%
Dust 230
43% better than 23%
0.72 right on the average
80.1 better than 57%
0.98 better than 43%
51% of 109 duels better than 55%
25% of 24 situations better than 18%
Anubis27
41% better than 20%
0.78 better than 80%
85.8 better than 83%
1.06 better than 77%
49% of 103 duels better than 46%
42% of 19 situations better than 63%
Cache15
40% -
0.82 -
89.5 -
1.10-
57% of 61 duels -
13% of 8 situations -
Nuke14
71% -
0.76 -
80.8 -
1.04-
63% of 63 duels -
75% of 4 situations -
Inferno8
25% -
0.71 -
79.6 -
0.98-
59% of 29 duels -
60% of 5 situations -
Ancient7
29% -
0.63 -
70.0 -
0.92-
56% of 18 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k0berg plays

Across 152 matches k0berg averages K/R 0.75, ADR 82.5 and a rating of 1.02. Biggest strength: Opening duels won at 54%, better than 83% of level 7 players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 7 players. Averages 16.5 kills per match with 51% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 54 of 152 matches the rating was 1.10 or higher (36%), in 56 it was below 0.90. In 137 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: August 2026 at 1.05. k0berg loses the most ELO in match 1 of the day (−80 ELO, win rate 39%). Things go best from match 5 of the day (−33 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, −33 ELO. Last 30 days: 28 matches, win rate 39%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.