justannpc

Mongolia
On FACEIT since 2024 59 matches tracked 59 matches in 30 days
ELO ▲ 363
2,168
30-day peak: 2,168
Rank SEA ▲ 3,323 places
#3,537
Mongolia #900 in Mongolia
30 days · prev. #6,860 · best #3,327
Last updated:

How does justannpc play?

Rating 1.28 K/R 0.90 ADR 94.0 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 90%
Rating distribution from 59 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 34% good 1.10 to 1.29 25% normal 0.90 to 1.09 22% weak 0.75 to 0.89 3% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.30+0.28 · Ø 1.02 better than 97%
Pistol kills per match 3.4
Zeus kills1 in 59 matches
Knife kills 3 in 59 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.6% of rounds and so well above the average (4.1%).

2K rounds 15.3%+2.0 pp · Ø 13.3% better than 88%
3K rounds 7.6%+3.5 pp · Ø 4.1% better than 99%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 18x 4K, 1 ace in 59 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.2 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 6.2+2.0 · Ø 4.2 better than 90%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 65%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Cache
  2. Highest rating in a match: 2.20 · Ancient
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
69% better than 96%
0.92 better than 97%
94.4 better than 95%
1.31 better than 97%
60% of 77 duels better than 93%
59% of 22 situations better than 92%
Ancient12
58% -
0.90 -
93.7 -
1.30-
51% of 65 duels -
44% of 9 situations -
Dust 212
50% -
0.85 -
91.9 -
1.19-
56% of 48 duels -
50% of 4 situations -
Anubis9
78% -
0.94 -
98.5 -
1.39-
58% of 43 duels -
0% of 8 situations -
Inferno6
33% -
0.75 -
88.1 -
1.07-
48% of 27 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How justannpc plays

Across 59 matches justannpc averages K/R 0.90, ADR 94.0 and a rating of 1.28. Biggest strength: 3K rounds at 7.6%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 20.4 kills per match with 51% headshots. The strongest map is Mirage with a 69% win rate in 16 matches. In 40 of 59 matches the rating was 1.10 or higher (68%), in 6 it was below 0.90. In 59 matches with detailed stats: 18 4Ks and 1 ace. Last 30 days: 59 matches, win rate 59%, net ELO +53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.