justLem

Ukraine
FACEIT verified On FACEIT since 2020 210 matches tracked 40 matches in 30 days
Last updated:

How does justLem play?

Rating 1.14 K/R 0.83 ADR 85.7 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 210 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 55%+5 pp · Ø 50% better than 78%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 62%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.00).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 1.13+0.13 · Ø 1.00 better than 79%
Pistol kills per match 3.4
Knife kills 5 in 210 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.0%).

2K rounds 15.1%+2.0 pp · Ø 13.1% better than 84%
3K rounds 5.3%+1.3 pp · Ø 4.0% better than 88%
MVPs per match 2.7+0.5 · Ø 2.2 better than 85%
4Ks and aces 41x 4K, 2 aces in 172 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.1).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 18%
Enemies flashed per round 0.41+0.11 · Ø 0.30 better than 79%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 50%
▼ Got worse
K/R −0.06, Rating −0.09, ADR −8.9, Win rate −4 pp, ELO −96

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: June 2026 with 0.92. Last 3 months: 0.82 (at the start 0.88). Clearly above the average (0.72).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −83 ELO
58 matches · 53% win rate
On Anubis −42 ELO
43 matches · 44% win rate
On Sundays −39 ELO, win rate 44%

justLem loses the most ELO on Mirage: −83 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.71 · Mirage
  2. Most kills in a match: 36 · Dust 2
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
52% right on the average
0.82 better than 83%
85.5 better than 73%
1.14 better than 79%
53% of 300 duels better than 59%
38% of 37 situations right on the average
Mirage58
53% better than 54%
0.83 better than 85%
87.0 better than 78%
1.16 better than 84%
58% of 271 duels better than 85%
32% of 31 situations better than 30%
Anubis43
44% better than 23%
0.84 better than 89%
87.6 better than 80%
1.12 better than 76%
52% of 194 duels right on the average
28% of 25 situations better than 21%
Ancient26
54% better than 58%
0.86 better than 90%
83.2 better than 59%
1.16 better than 85%
59% of 88 duels better than 86%
48% of 21 situations better than 73%
Cache18
56% -
0.79 -
83.2 -
1.07-
55% of 86 duels -
36% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How justLem plays

Across 210 matches justLem averages K/R 0.83, ADR 85.7 and a rating of 1.14. Biggest strength: 3K rounds at 5.3%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 18.2 kills per match with 50% headshots. The strongest map is Cache with a 56% win rate in 18 matches. In 108 of 210 matches the rating was 1.10 or higher (51%), in 55 it was below 0.90. In 172 matches with detailed stats: 41 4Ks and 2 aces. Best month by rating: June 2026 at 1.25. justLem loses the most ELO on Mirage (−83 ELO, win rate 53%). Things go best in match 4 of the day (+23 ELO, win rate 62%). Match no. 4 of the day goes best: 62% win rate, +23 ELO. Got weaker: K/R −0.06, Rating −0.09, ADR −8.9, Win rate −4 pp, ELO −96. Unchanged in recent months: Headshots at 50%. Last 30 days: 40 matches, win rate 38%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.