junn-
How does junn- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average32% of 1v1s won and so clearly below the average (41%).
Weapons and aim
Average57% headshots and so clearly above the average (52%).
Impact
AverageExactly 2 kills in 14.3% of rounds and so slightly above the average (13.6%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.81. Last 3 months: 0.75 (at the start 0.78). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.12. Last 3 months: 1.06 (at the start 1.12). Just above the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 85.3. Last 3 months: 78.7 (at the start 82.7). Slightly below the average (81.4).
Share of headshot kills
Best month: September 2026 with 66%. Last 3 months: 61% (at the start 54%). Well above the average (52%).
Matches won (win rate)
Best month: September 2026 with 69%. Last 3 months: 50% (at the start 57%). Just below the average (51%).
Best month: July 2026 with 3,226. Last 3 months: 2,820 (at the start 3,205).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 60%.
Patterns
From the last 180 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
junn- loses the most ELO in match 4 of the day: −170 ELO, 36% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.99 · Ancient
- Longest win streak: 6 wins in a row · Anubis
- Most kills in a match: 31 · Mirage
Maps in detail
from the last 180 matchesCompared with players on the same level who have at least 15 matches on the map.
How junn- plays
Across 305 matches junn- averages K/R 0.77 and ADR 81.0; the rating across the 180 rated matches is 1.07. Biggest strength: Headshot rate at 57%, better than 80% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 57% headshots. The strongest map is Mirage with a 65% win rate in 52 matches. In 82 of 180 matches the rating was 1.10 or higher (46%), in 57 it was below 0.90. In 118 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: July 2026 at 1.12. junn- loses the most ELO in match 4 of the day (−170 ELO, win rate 36%). Things go best on Mirage (+40 ELO, win rate 65%). Improved over the last three months: Headshots +7 pp. Got weaker: Rating −0.06, ADR −4.0, Win rate −7 pp, ELO −385. Unchanged in recent months: K/R at 0.75. Last 30 days: 43 matches, win rate 56%, net ELO +35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.