julienhsslt1

Belgium
271 matches tracked 97 matches in 30 days
Last updated:

How does julienhsslt1 play?

Rating 1.07 (from 251 matches) K/R 0.77 ADR 80.5 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 251 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 16% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average.
AWPer
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+1 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

42% of 1v1s won and so just above the average (40%).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 72%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 49%+2 pp · Ø 47% better than 68%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 1.09+0.06 · Ø 1.03 better than 86%
Pistol kills per match 3.5
Knife kills 29 in 271 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 76%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 87%
MVPs per match 2.5+0.2 · Ø 2.3 better than 84%
4Ks and aces 43x 4K, 3 aces in 204 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 42%+6 pp · Ø 36% better than 90%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 48%
Deaths per round 71%−1 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.07, ADR at 80.1, Headshots at 49%
▼ Got worse
K/R −0.05, Win rate −15 pp, ELO −448

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.76 (at the start 0.81). Just above the average (0.74).

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −32 ELO
42 matches · 43% win rate
On Inferno −4 ELO
50 matches · 46% win rate
On Wednesdays +9 ELO, win rate 32%

julienhsslt1 loses the most ELO in match 2 of the day: −32 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Cache
  2. Longest win streak: 8 wins in a row · Inferno
  3. Highest rating in a match: 2.52 · Anubis

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis69
55% better than 68%
0.75 better than 67%
78.0 better than 47%
1.04 better than 71%
53% of 322 duels better than 65%
44% of 34 situations better than 69%
Inferno50
46% better than 33%
0.75 better than 71%
80.4 better than 62%
1.06 better than 74%
57% of 212 duels better than 82%
29% of 24 situations better than 30%
Mirage48
54% better than 66%
0.72 right on the average
75.1 better than 27%
1.01 better than 53%
44% of 192 duels better than 19%
42% of 26 situations better than 62%
Nuke41
49% better than 32%
0.88 better than 90%
88.5 better than 82%
1.21 better than 89%
53% of 171 duels better than 62%
44% of 32 situations better than 59%
Cache31
55% -
0.86 -
87.7 -
1.23-
60% of 157 duels -
60% of 15 situations -
Dust 219
26% better than 1%
0.61 better than 5%
69.9 better than 7%
0.81 better than 2%
43% of 87 duels better than 13%
11% of 9 situations better than 2%
Ancient8
50% -
0.82 -
86.7 -
1.15-
39% of 38 duels -
50% of 4 situations -
Overpass3
33% -
1.00 -
91.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How julienhsslt1 plays

Across 271 matches julienhsslt1 averages K/R 0.77 and ADR 80.5; the rating across the 251 rated matches is 1.07. Biggest strength: Utility hit rate at 42%, better than 90% of level 7 players. Averages 16.9 kills per match with 49% headshots. The strongest map is Anubis with a 55% win rate in 69 matches. In 119 of 251 matches the rating was 1.10 or higher (47%), in 91 it was below 0.90. In 204 matches with detailed stats: 43 4Ks and 3 aces. Best month by rating: July 2026 at 1.14. julienhsslt1 loses the most ELO in match 2 of the day (−32 ELO, win rate 43%). Things go best on Anubis (+187 ELO, win rate 55%). Match no. 4 of the day goes best: 61% win rate, +149 ELO. Got weaker: K/R −0.05, Win rate −15 pp, ELO −448. Unchanged in recent months: Rating at 1.07, ADR at 80.1, Headshots at 49%. Last 30 days: 97 matches, win rate 51%, net ELO +244.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.