juggbob

USA
146 matches tracked 97 matches in 30 days
ELO ▼ 90
2,178
30-day peak: 2,404
Rank NA ▲ 539 places
#3,950 #2,159 in US
30 days · before #4,489 · best #3,815
Last updated:

How does juggbob play?

Rating 1.07 (from 25 matches) K/R 0.77 ADR 83.0 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 25 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 24% normal 0.90 to 1.09 12% weak 0.75 to 0.89 20% very weak below 0.75 16%
Player type
Hits the head
Higher headshot rate than the level 10 average.
Headshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 28%
Opening duels won 52%+1 pp better than 55%

Clutch

Average
Last one alive
Clutch 1v1 won 49%+10 pp better than 93%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 60%+9 pp better than 93%
AWP share of kills 10%−1 pp better than 56%
K/D 1.00−0.03 better than 34%
Pistol kills per match 3.0
Knife kills 1 in 146 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.0%+0.7 pp better than 63%
Rounds with 3K 4.1%0.0 pp level
MVPs per match 2.30.0 level
4Ks and aces 22x 4K, 2 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 4.8+0.7 better than 71%
Enemies flashed per round 0.20−0.10 better than 21%
Rounds with a death 77%+5.0 pp better than 3%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, Headshots at 60%, Win rate at 52%
▼ Got worse
ADR −5.1

Sep to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.76
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.82. Last 3 months: 0.77 (at the start 0.78).

Patterns

From the last 146 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −120 ELO
45 matches · 44% wins
In match 2 of the day −117 ELO
33 matches · 39% wins
In match 3 of the day −115 ELO
22 matches · 36% wins

juggbob loses the most ELO on Mirage: −120 ELO, 44% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Dust 2
  2. Longest win streak: 4 wins in a row · Ancient
  3. Most kills in a match: 37 · Ancient

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
44% better than 21%
0.75 better than 54%
83.8 better than 65%
0.89–
47% of 127 duels better than 24%
56% of 18 situations better than 89%
Dust 240
43% better than 18%
0.73 better than 45%
76.9 better than 30%
1.25–
52% of 106 duels better than 54%
47% of 15 situations better than 74%
Ancient24
67% better than 89%
0.81 better than 79%
84.8 better than 66%
1.04–
45% of 47 duels better than 16%
54% of 13 situations better than 84%
Anubis20
65% better than 86%
0.81 better than 80%
90.7 better than 89%
1.05–
60% of 40 duels better than 88%
60% of 5 situations better than 91%
Cache7
57% –
0.88 –
91.6 –
1.46–
68% of 25 duels –
0% of 1 situations –
Nuke5
60% –
0.68 –
76.3 –
1.13–
33% of 6 duels –
-
Inferno4
0% –
0.69 –
77.7 –
-
29% of 7 duels –
25% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How juggbob plays

Across 146 matches juggbob averages K/R 0.77 and ADR 83.0; the rating across the 25 rated matches is 1.07. Biggest strength: Headshot rate at 60%. That is better than 93% of players on level 10. Most room to improve: Rounds with a death at 77%. That is better than only 3% of players on level 10. On average 16.1 kills per match, 60% of them headshots. The strongest map is Ancient with a 67% win rate in 24 matches. In 13 of 25 matches the rating was 1.10 or higher (52%), in 9 it was below 0.90. In 97 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: October 2026 at 1.07. juggbob loses the most ELO on Mirage (−120 ELO, win rate 44%). Things go best from match 5 of the day (+55 ELO, win rate 68%). Got weaker: ADR −5.1. Unchanged in recent months: K/R at 0.77, Headshots at 60%, Win rate at 52%. Last 30 days: 97 matches, win rate 52%, ELO balance −225.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.