jonsiiiCBSP

Poland
On FACEIT since 2022 213 matches tracked 65 matches in 30 days
ELO ▼ 110
2,102
30-day peak: 2,329
Rank EU
#180,192
Poland #10,194 in Poland
Last updated:
Next update possible in 36m 52s

How does jonsiiiCBSP play?

Rating 1.06 K/R 0.75 ADR 85.1 from 213 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 213 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

41% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 3.1
Knife kills 3 in 213 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 31x 4K, 2 aces in 149 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 61%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, Win rate +7 pp
= Stayed the same
K/R at 0.75, Rating at 1.05, ADR at 84.9, ELO at 2,174
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.74).

Patterns

From the last 213 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −99 ELO
53 matches · 36% win rate
On Anubis −95 ELO
41 matches · 59% win rate
On Thursdays −71 ELO, win rate 31%

jonsiiiCBSP loses the most ELO on Mirage: −99 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Nuke
  2. Highest rating in a match: 2.62 · Ancient
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 213 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
36% better than 7%
0.78 better than 71%
87.2 better than 80%
1.07 better than 66%
55% of 283 duels better than 72%
38% of 34 situations right on the average
Anubis41
59% better than 74%
0.69 better than 27%
85.4 better than 75%
0.99 better than 37%
45% of 189 duels better than 17%
53% of 17 situations better than 85%
Dust 228
75% better than 99%
0.73 better than 46%
79.5 better than 44%
1.03 right on the average
48% of 124 duels better than 33%
33% of 12 situations better than 37%
Nuke28
46% better than 19%
0.78 better than 59%
83.0 better than 52%
1.13 better than 71%
56% of 122 duels better than 68%
31% of 32 situations better than 24%
Ancient22
59% better than 71%
0.77 better than 63%
82.8 better than 59%
1.10 better than 74%
52% of 103 duels better than 54%
43% of 14 situations better than 65%
Cache20
45% -
0.82 -
91.8 -
1.12-
56% of 97 duels -
36% of 14 situations -
Inferno18
22% better than 1%
0.71 better than 28%
85.5 better than 66%
0.97 better than 21%
46% of 89 duels better than 17%
50% of 10 situations better than 75%

Compared with players on the same level who have at least 15 matches on the map.

How jonsiiiCBSP plays

Across 213 matches jonsiiiCBSP averages K/R 0.75, ADR 85.1 and a rating of 1.06. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 41% headshots. The strongest map is Dust 2 with a 75% win rate in 28 matches. In 84 of 213 matches the rating was 1.10 or higher (39%), in 70 it was below 0.90. In 149 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: July 2026 at 1.11. jonsiiiCBSP loses the most ELO on Mirage (−99 ELO, win rate 36%). Things go best on Dust 2 (+91 ELO, win rate 75%). Match no. 2 of the day goes best: 59% win rate, +28 ELO. Improved over the last three months: Headshots +4 pp, Win rate +7 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.05, ADR at 84.9, ELO at 2,174. Last 30 days: 65 matches, win rate 51%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.