jnBox

Russia
On FACEIT since 2021 139 matches tracked 50 matches in 30 days
ELO ▲ 355
2,514
30-day peak: 2,539
Rank EU
#50,592
Russia #16,821 in Russia
Last updated:

How does jnBox play?

Rating 0.99 (from 138 matches) K/R 0.68 ADR 74.1 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 138 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 12% normal 0.90 to 1.09 30% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 1.01−0.03 · Ø 1.04 better than 34%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 6%
3K rounds 3.3%−0.9 pp · Ø 4.2% better than 14%
MVPs per match 1.9−0.5 · Ø 2.4 better than 7%
4Ks and aces 20x 4K, 3 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 16%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 10%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether jnBox is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 139 matches, all from the last 3 months.

Kills per round (K/R)

0.57
AugSepOct

Best month: August 2026 with 0.82.

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −278 ELO
39 matches · 38% win rate
On Saturdays −39 ELO, win rate 48%

jnBox loses the most ELO on Dust 2: −278 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 38 · Mirage
  3. Highest rating in a match: 2.66 · Anubis

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
63% better than 86%
0.67 better than 15%
72.6 better than 11%
1.00 better than 34%
57% of 180 duels better than 79%
38% of 39 situations better than 46%
Dust 239
38% better than 8%
0.66 better than 13%
73.5 better than 13%
0.94 better than 16%
48% of 101 duels better than 29%
44% of 32 situations better than 68%
Anubis21
67% better than 89%
0.73 better than 41%
78.3 better than 33%
1.07 better than 57%
56% of 57 duels better than 71%
55% of 11 situations better than 85%
Nuke11
36% -
0.76 -
80.4 -
1.07-
56% of 32 duels -
45% of 11 situations -
Ancient8
63% -
0.71 -
76.2 -
1.01-
50% of 28 duels -
57% of 7 situations -
Cache3
33% -
0.54 -
69.6 -
0.68-
50% of 8 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jnBox plays

Across 139 matches jnBox averages K/R 0.68 and ADR 74.1; the rating across the 138 rated matches is 0.99. Biggest strength: Deaths per round at just 67% (lower is better), better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 14.9 kills per match with 49% headshots. The strongest map is Anubis with a 67% win rate in 21 matches. In 39 of 138 matches the rating was 1.10 or higher (28%), in 57 it was below 0.90. In 138 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: August 2026 at 1.20. jnBox loses the most ELO on Dust 2 (−278 ELO, win rate 38%). Things go best on Mirage (+382 ELO, win rate 63%). Match no. 2 of the day goes best: 61% win rate, +106 ELO. Last 30 days: 50 matches, win rate 58%, net ELO +187.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.