jifox-
Name history of jifox-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average49% of 1v1s won and so well above the average (39%).
Weapons and aim
Average0.96 K/D and so slightly below the average (1.04).
Impact
AverageExactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.05. Last 3 months: 0.98 (at the start 0.99). Clearly below the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 82.6. Last 3 months: 76.8 (at the start 79.4). Slightly below the average (81.1).
Share of headshot kills
Best month: June 2026 with 47%. Last 3 months: 45% (at the start 46%). Well below the average (51%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 47% (at the start 53%). Clearly below the average (50%).
Best month: October 2026 with 2,635. Last 3 months: 2,538 (at the start 1,913).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 56%.
Patterns
From the last 237 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
jifox- loses the most ELO on Anubis: −80 ELO, 53% win rate
Records and milestones
from recorded matches- Most kills in a match: 47 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 2.13 · Mirage
Maps in detail
from the last 237 matchesCompared with players on the same level who have at least 15 matches on the map.
How jifox- plays
Across 237 matches jifox- averages K/R 0.72, ADR 77.9 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 46% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 74 of 237 matches the rating was 1.10 or higher (31%), in 104 it was below 0.90. In 137 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: June 2026 at 1.05. jifox- loses the most ELO on Anubis (−80 ELO, win rate 53%). Things go best on Dust 2 (+74 ELO, win rate 45%). Match no. 3 of the day goes best: 58% win rate, −1 ELO. Improved over the last three months: ELO +625. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 76.8, Headshots at 45%. Last 30 days: 43 matches, win rate 42%, net ELO −50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.