jifox-

Russia
On FACEIT since 2021 237 matches tracked 43 matches in 30 days
ELO ▼ 122
2,513
30-day peak: 2,635
Rank EU
#50,735
Russia #14,500 in Russia
Last updated:

How does jifox- play?

Rating 0.98 K/R 0.72 ADR 77.9 from 237 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 237 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 25%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.04).

Headshot rate 46%−5 pp · Ø 51% better than 24%
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 0.96−0.08 · Ø 1.04 better than 17%
Pistol kills per match 2.5
Knife kills 1 in 237 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 20%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 46%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 23x 4K, 3 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 63%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 61%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 14%
Deaths per round 75%+3 pp · Ø 72% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +625
= Stayed the same
K/R at 0.71, Rating at 0.98, ADR at 76.8, Headshots at 45%
▼ Got worse
Win rate −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 237 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −80 ELO
36 matches · 53% win rate
On Ancient −1 ELO
45 matches · 47% win rate
Between 18:00 and 24:00 −55 ELO, win rate 41%
On Saturdays ±0 ELO, win rate 39%

jifox- loses the most ELO on Anubis: −80 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 2.13 · Mirage

Maps in detail

from the last 237 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
48% better than 31%
0.71 better than 32%
76.7 better than 26%
0.97 better than 25%
45% of 369 duels better than 15%
39% of 38 situations right on the average
Ancient45
47% better than 30%
0.74 better than 41%
80.3 better than 37%
1.01 better than 36%
47% of 211 duels better than 21%
45% of 22 situations better than 70%
Dust 244
45% better than 24%
0.69 better than 23%
77.0 better than 27%
0.97 better than 23%
45% of 191 duels better than 17%
45% of 20 situations better than 71%
Anubis36
53% right on the average
0.71 better than 30%
78.0 better than 31%
0.98 better than 27%
58% of 162 duels better than 81%
48% of 23 situations better than 70%
Inferno12
58% -
0.74 -
77.8 -
0.98-
50% of 52 duels -
40% of 10 situations -
Nuke11
73% -
0.76 -
81.4 -
1.05-
61% of 46 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jifox- plays

Across 237 matches jifox- averages K/R 0.72, ADR 77.9 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 46% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 74 of 237 matches the rating was 1.10 or higher (31%), in 104 it was below 0.90. In 137 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: June 2026 at 1.05. jifox- loses the most ELO on Anubis (−80 ELO, win rate 53%). Things go best on Dust 2 (+74 ELO, win rate 45%). Match no. 3 of the day goes best: 58% win rate, −1 ELO. Improved over the last three months: ELO +625. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 76.8, Headshots at 45%. Last 30 days: 43 matches, win rate 42%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.