jet1

XK
166 matches tracked 27 matches in 30 days
Last updated:

How does jet1 play?

Rating 0.95 (from 32 matches) K/R 0.76 ADR 80.0 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15% on level 10
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 32 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 25% very weak below 0.75 25%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0.0 pp level
Opening duels won 53%+2 pp better than 64%

Clutch

Weakness
Last one alive
Clutch 1v1 won 21%−18 pp better than 1%
Clutch 1v2 won 16%−5 pp better than 18%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+4 pp better than 75%
AWP share of kills 9%−2 pp better than 51%
K/D 1.02−0.01 better than 44%
Pistol kills per match 3.0
Knife kills 10 in 166 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−1.0 pp better than 20%
Rounds with 3K 4.1%0.0 pp level
MVPs per match 2.30.0 level
4Ks and aces 8x 4K, 0 aces in 63 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 2.3−1.8 better than 7%
Enemies flashed per round 0.21−0.09 better than 27%
Rounds with a death 74%+3.0 pp better than 20%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +3 pp, Win rate +11 pp
= Stayed the same
K/R at 0.70, ADR at 75.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.68
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.85. Last 3 months unchanged at 0.70.

Patterns

From the last 166 matches, each row based on 20+ matches.

Where does the ELO go?

On Anubis −30 ELO
21 matches · 48% wins

jet1 loses the most ELO on Anubis: −30 ELO, 48% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.68 · Dust 2
  2. Most kills in a match: 48 · Anubis
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
59% better than 76%
0.79 better than 71%
82.0 better than 56%
0.98–
49% of 127 duels better than 35%
53% of 17 situations better than 88%
Ancient35
57% better than 67%
0.72 better than 36%
76.6 better than 23%
0.92–
55% of 150 duels better than 70%
16% of 19 situations better than 7%
Dust 234
62% better than 82%
0.79 better than 73%
83.8 better than 67%
1.01–
57% of 119 duels better than 78%
8% of 13 situations better than 2%
Anubis21
48% better than 36%
0.74 level
79.3 better than 41%
1.17–
54% of 54 duels better than 65%
38% of 8 situations level
Inferno19
32% better than 3%
0.77 better than 62%
81.1 better than 47%
0.96–
53% of 55 duels better than 54%
13% of 8 situations better than 3%
Nuke6
17% –
0.74 –
74.6 –
0.86–
46% of 28 duels –
50% of 2 situations –
Cache4
50% –
0.61 –
67.3 –
0.51–
36% of 11 duels –
100% of 1 situations –
Overpass3
33% –
0.82 –
89.0 –
-
14% of 7 duels –
100% of 1 situations –
Vertigo3
33% –
0.64 –
66.9 –
0.25–
38% of 8 duels –
0% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How jet1 plays

Across 166 matches jet1 averages K/R 0.76 and ADR 80.0; the rating across the 32 rated matches is 0.95. Biggest strength: Headshot rate at 55%. That is better than 75% of players on level 10. Most room to improve: Clutch 1v1 won at 21%. That is better than only 1% of players on level 10. On average 16.8 kills per match, 55% of them headshots. The strongest map is Dust 2 with a 62% win rate in 34 matches. In 8 of 32 matches the rating was 1.10 or higher (25%), in 16 it was below 0.90. In 63 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 0.95. jet1 loses the most ELO on Anubis (−30 ELO, win rate 48%). Things go best on Dust 2 (+53 ELO, win rate 62%). Improved over the last three months: Headshots +3 pp, Win rate +11 pp. Unchanged in recent months: K/R at 0.70, ADR at 75.7. Last 30 days: 27 matches, win rate 56%, ELO balance −15.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.