jeremaaaaaaa

Spain
131 matches tracked 59 matches in 30 days
ELO ▲ 77
2,040
30-day peak: 2,151
Rank EU
#216,533
Spain #1,518 in Spain
Last updated:

How does jeremaaaaaaa play?

Rating 1.02 K/R 0.73 ADR 82.0 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 131 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

1.6 clutch kills per match and so clearly below the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 3.2
Knife kills 2 in 131 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.3%).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 26%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 15x 4K, 1 ace in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 88%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 81%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +7 pp, ELO +242
= Stayed the same
ADR at 81.3, Headshots at 50%
▼ Got worse
K/R −0.10, Rating −0.10

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.71 (at the start 0.81). Slightly below the average (0.74).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −25 ELO
34 matches · 44% win rate
On Anubis −6 ELO
21 matches · 62% win rate
Between 18:00 and 24:00 −3 ELO, win rate 40%
On Fridays −15 ELO, win rate 43%

jeremaaaaaaa loses the most ELO on Ancient: −25 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Highest rating in a match: 2.12 · Cache

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
63% better than 88%
0.74 better than 53%
82.6 better than 62%
1.05 better than 59%
54% of 162 duels better than 69%
54% of 26 situations better than 87%
Ancient34
44% better than 24%
0.74 right on the average
81.8 better than 51%
1.02 better than 46%
56% of 132 duels better than 75%
33% of 27 situations better than 37%
Anubis21
62% better than 83%
0.74 right on the average
84.1 better than 68%
1.04 better than 53%
57% of 72 duels better than 81%
38% of 16 situations right on the average
Dust 215
40% better than 14%
0.67 better than 18%
78.4 better than 37%
0.95 better than 22%
49% of 61 duels better than 37%
38% of 8 situations right on the average
Cache11
64% -
0.79 -
84.0 -
1.20-
51% of 41 duels -
50% of 6 situations -
Inferno7
29% -
0.70 -
82.2 -
0.94-
55% of 29 duels -
0% of 3 situations -
Nuke3
0% -
0.58 -
72.3 -
0.73-
47% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jeremaaaaaaa plays

Across 131 matches jeremaaaaaaa averages K/R 0.73, ADR 82.0 and a rating of 1.02. Biggest strength: Utility damage per round at 6.0, better than 88% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 49% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 49 of 131 matches the rating was 1.10 or higher (37%), in 50 it was below 0.90. In 100 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: July 2026 at 1.10. jeremaaaaaaa loses the most ELO on Ancient (−25 ELO, win rate 44%). Things go best on Mirage (+73 ELO, win rate 63%). Match no. 3 of the day goes best: 62% win rate, +47 ELO. Improved over the last three months: Win rate +7 pp, ELO +242. Got weaker: K/R −0.10, Rating −0.10. Unchanged in recent months: ADR at 81.3, Headshots at 50%. Last 30 days: 59 matches, win rate 58%, net ELO +87.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.