jennieruby_-
Name history of jennieruby_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does jennieruby_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).
Compared with 2,333 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Strength36% of 1v2s won and so well above the average (22%).
Weapons and aim
Average57% headshots and so well above the average (51%).
Impact
Strength2.9 MVPs per match and so well above the average (2.3).
Utility and deaths
Average42% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.99. Last 3 months: 0.82 (at the start 0.83). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.25. Last 3 months: 1.14 (at the start 1.23). Well above the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 101.3. Last 3 months: 84.8 (at the start 87.4). Slightly above the average (80.5).
Share of headshot kills
Best month: September 2026 with 60%. Last 3 months: 58% (at the start 55%). Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 49% (at the start 51%). Slightly below the average (51%).
Best month: October 2026 with 2,596. Last 3 months: 2,571 (at the start 2,394).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 152 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
jennieruby_- loses the most ELO on Mirage: −51 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Recorded match no. 100 · Nuke
- Highest rating in a match: 2.07 · Nuke
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 152 matchesCompared with players on the same level who have at least 15 matches on the map.
How jennieruby_- plays
Across 152 matches jennieruby_- averages K/R 0.83 and ADR 85.6; the rating across the 133 rated matches is 1.16. Biggest strength: Utility hit rate at 42%, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 18.3 kills per match with 57% headshots. The strongest map is Nuke with a 69% win rate in 16 matches. In 70 of 133 matches the rating was 1.10 or higher (53%), in 26 it was below 0.90. In 106 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: July 2026 at 1.25. jennieruby_- loses the most ELO on Mirage (−51 ELO, win rate 45%). Things go best in match 3 of the day (−4 ELO, win rate 74%). Match no. 3 of the day goes best: 74% win rate, −4 ELO. Improved over the last three months: Headshots +3 pp, ELO +177. Got weaker: Rating −0.09. Unchanged in recent months: K/R at 0.82, ADR at 84.8, Win rate at 49%. Last 30 days: 24 matches, win rate 54%, net ELO −2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.