jeiweelow

Russia
On FACEIT since 2022 145 matches tracked 86 matches in 30 days
ELO ▲ 388
2,368
30-day peak: 2,368
Rank EU
#80,933
Russia #23,019 in Russia
Last updated:

How does jeiweelow play?

Rating 1.01 K/R 0.75 ADR 81.4 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 145 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 6%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 1.00−0.03 · Ø 1.03 better than 35%
Pistol kills per match 2.8
Knife kills 1 in 145 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 24x 4K, 2 aces in 145 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.10−0.19 · Ø 0.29 better than 4%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether jeiweelow is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 145 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: September 2026 with 0.78.

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −22 ELO
21 matches · 19% win rate
In match 1 of the day ±0 ELO
27 matches · 41% win rate
Between 12:00 and 18:00 +32 ELO, win rate 46%
On Thursdays +76 ELO, win rate 46%

jeiweelow loses the most ELO on Anubis: −22 ELO, 19% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 35 · Ancient
  3. Highest rating in a match: 2.02 · Cache

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
59% better than 76%
0.77 better than 62%
83.8 better than 63%
1.04 right on the average
55% of 316 duels better than 71%
28% of 32 situations better than 22%
Dust 222
55% better than 62%
0.67 better than 17%
70.3 better than 6%
0.87 better than 5%
50% of 127 duels better than 42%
23% of 13 situations better than 14%
Anubis21
19% better than 1%
0.68 better than 20%
76.2 better than 23%
0.89 better than 9%
55% of 119 duels better than 68%
0% of 6 situations better than 1%
Ancient19
37% better than 9%
0.81 better than 77%
86.1 better than 71%
1.06 better than 60%
52% of 113 duels right on the average
23% of 13 situations better than 15%
Inferno13
85% -
0.87 -
91.2 -
1.25-
70% of 70 duels -
50% of 4 situations -
Cache7
57% -
0.80 -
86.0 -
1.16-
56% of 36 duels -
29% of 7 situations -
Nuke3
33% -
0.65 -
70.6 -
0.87-
36% of 11 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jeiweelow plays

Across 145 matches jeiweelow averages K/R 0.75, ADR 81.4 and a rating of 1.01. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 27%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 57% headshots. The strongest map is Inferno with a 85% win rate in 13 matches. In 53 of 145 matches the rating was 1.10 or higher (37%), in 56 it was below 0.90. In 145 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: October 2026 at 1.02. jeiweelow loses the most ELO on Anubis (−22 ELO, win rate 19%). Things go best on Mirage (+106 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +81 ELO. Last 30 days: 86 matches, win rate 53%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.