jcobbbb

Russia
On FACEIT since 2023 257 matches tracked 86 matches in 30 days
ELO ▲ 160
2,358
30-day peak: 2,358
Rank EU
#83,588
Russia #23,685 in Russia
Last updated:

How does jcobbbb play?

Rating 1.12 (from 256 matches) K/R 0.80 ADR 83.0 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 256 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 74%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 3.0
Knife kills 8 in 257 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 83%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 79%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 45x 4K, 2 aces in 202 matches

Utility and deaths

Average
Nades, flashes and deaths

4.6 utility damage per round and so clearly above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, Rating +0.11, ADR +6.1, Headshots +5 pp
= Stayed the same
ELO at 2,249
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +197 ELO
83 matches · 42% win rate
On Mondays +26 ELO, win rate 35%

jcobbbb loses the most ELO in match 1 of the day: +197 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Mirage
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 50 · Mirage

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
55% better than 62%
0.83 better than 83%
84.2 better than 65%
1.15 better than 81%
56% of 367 duels better than 76%
30% of 64 situations better than 27%
Dust 244
52% right on the average
0.82 better than 81%
85.8 better than 71%
1.14 better than 79%
54% of 173 duels better than 65%
50% of 28 situations better than 81%
Ancient42
48% better than 36%
0.82 better than 80%
88.1 better than 80%
1.13 better than 78%
62% of 166 duels better than 92%
43% of 23 situations better than 61%
Nuke28
64% better than 77%
0.78 better than 58%
80.1 better than 39%
1.09 better than 60%
65% of 79 duels better than 97%
56% of 18 situations better than 84%
Anubis27
44% better than 24%
0.79 better than 70%
81.3 better than 50%
1.09 better than 66%
66% of 100 duels better than 97%
50% of 14 situations better than 75%
Inferno21
38% better than 7%
0.73 better than 42%
74.2 better than 16%
1.04 better than 44%
42% of 69 duels better than 7%
63% of 8 situations better than 94%
Cache7
43% -
0.75 -
77.7 -
1.05-
43% of 23 duels -
43% of 7 situations -
Vertigo3
0% -
0.52 -
57.2 -
0.72-
38% of 8 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jcobbbb plays

Across 257 matches jcobbbb averages K/R 0.80 and ADR 83.0; the rating across the 256 rated matches is 1.12. Biggest strength: Opening duels won at 58%, better than 90% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 54% headshots. The strongest map is Nuke with a 64% win rate in 28 matches. In 127 of 256 matches the rating was 1.10 or higher (50%), in 75 it was below 0.90. In 202 matches with detailed stats: 45 4Ks and 2 aces. Best month by rating: October 2026 at 1.17. jcobbbb loses the most ELO in match 1 of the day (+197 ELO, win rate 42%). Things go best on Dust 2 (+80 ELO, win rate 52%). Match no. 4 of the day goes best: 66% win rate, +18 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +6.1, Headshots +5 pp. Got weaker: Win rate −5 pp. Unchanged in recent months: ELO at 2,249. Last 30 days: 86 matches, win rate 49%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.