jann1k--

Germany
On FACEIT since 2019 147 matches tracked 78 matches in 30 days
ELO ▼ 119
2,069
30-day peak: 2,215
Rank EU
#198,286
Germany #5,497 in Germany
Last updated:

How does jann1k-- play?

Rating 1.19 K/R 0.83 ADR 85.9 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 147 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.23+0.21 · Ø 1.02 better than 94%
Pistol kills per match 2.6
Knife kills 1 in 147 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.1%).

2K rounds 14.6%+1.3 pp · Ø 13.3% better than 77%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 92%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 36x 4K, 3 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 81%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether jann1k-- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 139 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.79
JulAugSepOct

Best month: July 2026 with 0.93.

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −22 ELO
26 matches · 46% win rate
In match 3 of the day +26 ELO
21 matches · 43% win rate
On Tuesdays −22 ELO, win rate 44%

jann1k-- loses the most ELO on Mirage: −22 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Most kills in a match: 39 · Mirage
  3. Highest rating in a match: 2.50 · Inferno

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
56% better than 66%
0.79 better than 74%
87.5 better than 80%
1.09 better than 69%
48% of 124 duels better than 31%
41% of 17 situations better than 61%
Mirage26
46% better than 30%
0.81 better than 81%
84.2 better than 70%
1.16 better than 87%
45% of 95 duels better than 18%
27% of 11 situations better than 21%
Anubis24
50% better than 43%
0.80 better than 81%
79.3 better than 40%
1.17 better than 89%
55% of 77 duels better than 71%
42% of 19 situations better than 62%
Ancient23
48% better than 40%
0.87 better than 94%
88.7 better than 83%
1.23 better than 96%
56% of 70 duels better than 75%
28% of 18 situations better than 24%
Inferno21
57% better than 63%
0.86 better than 89%
86.1 better than 73%
1.22 better than 88%
49% of 69 duels better than 33%
43% of 7 situations better than 66%
Nuke13
62% -
0.81 -
87.0 -
1.20-
53% of 32 duels -
44% of 9 situations -
Cache12
50% -
0.92 -
92.8 -
1.31-
63% of 40 duels -
40% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jann1k-- plays

Across 147 matches jann1k-- averages K/R 0.83, ADR 85.9 and a rating of 1.19. Biggest strength: K/D at 1.23, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 49% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 87 of 147 matches the rating was 1.10 or higher (59%), in 26 it was below 0.90. In 138 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: July 2026 at 1.35. jann1k-- loses the most ELO on Mirage (−22 ELO, win rate 46%). Things go best on Anubis (+24 ELO, win rate 50%). Last 30 days: 78 matches, win rate 47%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.