jagodowyjohn
Name history of jagodowyjohn
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).
Compared with 2,020 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Weakness14% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average44% headshots and so well below the average (50%).
Impact
AverageExactly 2 kills in 15.2% of rounds and so well above the average (13.1%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.83. Last 3 months: 0.76 (at the start 0.73). Slightly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15. Last 3 months: 1.07 (at the start 1.04). Clearly above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 88.3. Last 3 months: 81.8 (at the start 79.1). Just above the average (79.5).
Share of headshot kills
Best month: August 2026 with 46%. Last 3 months: 44% (at the start 45%). Well below the average (50%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 47% (at the start 45%). Clearly above the average (44%).
Best month: August 2026 with 2,599. Last 3 months: 2,514 (at the start 2,414).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 35%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
jagodowyjohn loses the most ELO on Mirage: −124 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.29 · Ancient
- Most kills in a match: 33 · Ancient
- Longest win streak: 8 wins in a row · Ancient
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How jagodowyjohn plays
Across 171 matches jagodowyjohn averages K/R 0.75, ADR 80.6 and a rating of 1.06. Biggest strength: Opening duels won at 55%, better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 44% headshots. The strongest map is Nuke with a 60% win rate in 20 matches. In 74 of 171 matches the rating was 1.10 or higher (43%), in 64 it was below 0.90. In 93 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: September 2026 at 1.15. jagodowyjohn loses the most ELO on Mirage (−124 ELO, win rate 40%). Things go best on Ancient (+114 ELO, win rate 58%). From match no. 5 of the day on, things go best: 54% win rate, −24 ELO. Improved over the last three months: ELO +100. Unchanged in recent months: K/R at 0.76, Rating at 1.07, ADR at 81.8, Headshots at 44%, Win rate at 47%. Last 30 days: 3 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.