jackos89

Russia
On FACEIT since 2025 240 matches tracked 82 matches in 30 days
ELO ▲ 96
2,158
30-day peak: 2,158
Rank EU
#153,321
Russia #43,531 in Russia
Last updated:

How does jackos89 play?

Rating 0.99 K/R 0.70 ADR 76.9 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 240 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (218 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 2.1
Knife kills 2 in 240 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.3%).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 26%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 33x 4K, 3 aces in 218 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.09, ELO +402
= Stayed the same
ADR at 77.0, Win rate at 49%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.70 (at the start 0.64). Slightly below the average (0.74).

Patterns

From the last 240 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −120 ELO
48 matches · 44% win rate
On Inferno −31 ELO
35 matches · 49% win rate
Between 0:00 and 6:00 −24 ELO, win rate 34%
On Sundays +28 ELO, win rate 38%

jackos89 loses the most ELO in match 2 of the day: −120 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Anubis
  2. Longest win streak: 11 wins in a row · Inferno
  3. Highest rating in a match: 2.04 · Mirage

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
60% better than 79%
0.69 better than 26%
77.9 better than 35%
1.01 better than 42%
50% of 202 duels better than 42%
50% of 30 situations better than 81%
Mirage46
41% better than 15%
0.67 better than 20%
73.2 better than 16%
0.93 better than 20%
37% of 188 duels better than 2%
34% of 29 situations better than 40%
Anubis39
46% better than 28%
0.69 better than 26%
74.4 better than 16%
0.97 better than 28%
49% of 156 duels better than 36%
35% of 20 situations better than 43%
Inferno35
49% better than 36%
0.73 right on the average
79.3 better than 42%
1.03 right on the average
50% of 134 duels better than 39%
31% of 26 situations better than 34%
Ancient31
35% better than 6%
0.68 better than 19%
75.9 better than 21%
0.96 better than 26%
44% of 126 duels better than 12%
45% of 22 situations better than 69%
Nuke16
56% better than 55%
0.74 better than 41%
80.6 better than 40%
1.08 better than 56%
57% of 68 duels better than 72%
57% of 14 situations better than 86%
Cache15
60% -
0.77 -
85.1 -
1.12-
71% of 49 duels -
42% of 12 situations -
Vertigo6
67% -
0.67 -
70.9 -
0.94-
63% of 30 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jackos89 plays

Across 240 matches jackos89 averages K/R 0.70, ADR 76.9 and a rating of 0.99. Averages 15.4 kills per match with 49% headshots. The strongest map is Dust 2 with a 60% win rate in 52 matches. In 78 of 240 matches the rating was 1.10 or higher (33%), in 92 it was below 0.90. In 218 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: August 2026 at 1.07. jackos89 loses the most ELO in match 2 of the day (−120 ELO, win rate 44%). Things go best on Dust 2 (+46 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +30 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ELO +402. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 77.0, Win rate at 49%. Last 30 days: 82 matches, win rate 56%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.