j4malh

Poland
292 matches tracked 220 matches in 30 days
Last updated:

How does j4malh play?

Rating 0.97 K/R 0.70 ADR 76.6 from 292 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22% on level 10
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 57%
Rating spread from 292 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 29%
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 51%0 pp level

Clutch

Weakness
Last one alive
Clutch 1v1 won 40%+1 pp better than 59%
Clutch 1v2 won 14%−7 pp better than 10%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%−7 pp better than 16%
AWP share of kills 20%+9 pp better than 85%
K/D 0.96−0.07 better than 22%
Pistol kills per match 2.7
Knife kills 6 in 292 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.4%−0.9 pp better than 23%
Rounds with 3K 3.8%−0.3 pp better than 36%
MVPs per match 2.1−0.2 better than 24%
4Ks and aces 31x 4K, 4 aces in 292 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 79%
Utility damage per round 2.4−1.7 better than 8%
Enemies flashed per round 0.34+0.04 better than 63%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 292 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Inferno −92 ELO
28 matches · 36% wins
On Cache −32 ELO
29 matches · 62% wins
On Tuesdays −84 ELO, win rate 37%

j4malh loses the most ELO on Inferno: −92 ELO, 36% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Mirage
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 9 wins in a row · Nuke

Maps in detail

from the last 292 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
55% better than 61%
0.75 better than 53%
80.6 better than 49%
1.03 better than 48%
54% of 501 duels better than 64%
47% of 72 situations better than 77%
Anubis50
44% better than 20%
0.67 better than 16%
74.5 better than 16%
0.93 better than 13%
51% of 234 duels level
14% of 22 situations better than 6%
Nuke35
46% better than 16%
0.67 better than 15%
75.5 better than 19%
0.89-
51% of 251 duels better than 36%
44% of 18 situations better than 60%
Cache29
62% -
0.73 -
75.9 -
1.05-
46% of 112 duels -
50% of 20 situations -
Inferno28
36% better than 6%
0.67 better than 15%
74.0 better than 15%
0.93 better than 20%
49% of 137 duels better than 31%
18% of 11 situations better than 8%
Ancient24
58% better than 69%
0.58 better than 1%
66.3 better than 1%
0.81 better than 1%
43% of 105 duels better than 10%
40% of 20 situations better than 60%
Dust 216
38% better than 9%
0.72 better than 41%
79.1 better than 41%
1.00 better than 36%
58% of 88 duels better than 82%
36% of 11 situations better than 44%

Compared with players on the same level who have at least 15 matches on the map.

How j4malh plays

Across 292 matches j4malh averages K/R 0.70, ADR 76.6 and a rating of 0.97. Biggest strength: Utility with impact at 39%. That is better than 79% of players on level 10. Most room to improve: Utility damage per round at 2.4. That is better than only 8% of players on level 10. On average 15.1 kills per match, 44% of them headshots. The strongest map is Cache with a 62% win rate in 29 matches. In 95 of 292 matches the rating was 1.10 or higher (33%), in 125 it was below 0.90. In 292 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: September 2026 at 1.02. j4malh loses the most ELO on Inferno (−92 ELO, win rate 36%). Things go best on Anubis (+85 ELO, win rate 44%). Last 30 days: 220 matches, win rate 52%, ELO balance −9.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.