j1votn0e

United Kingdom
On FACEIT since 2021 251 matches tracked 57 matches in 30 days
ELO ▲ 54
2,191
30-day peak: 2,191
Rank EU
#138,983
United Kingdom #2,548 in United Kingdom
Last updated:

How does j1votn0e play?

Rating 0.94 (from 211 matches) K/R 0.64 ADR 71.5 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 211 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 29%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

42% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 42%−9 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 0.91−0.11 · Ø 1.02 better than 12%
Pistol kills per match 2.1
Knife kills 2 in 251 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 11.5%−1.8 pp · Ø 13.3% better than 9%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 13%
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 25x 4K, 3 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 27%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 80%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.65, Rating at 0.93, ADR at 71.4, Win rate at 51%
▼ Got worse
Headshots −8 pp, ELO −190

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: October 2026 with 0.69. Last 3 months: 0.65 (at the start 0.62). Clearly below the average (0.74).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −5 ELO
59 matches · 49% win rate
In match 4 of the day ±0 ELO
28 matches · 43% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 45%
On Saturdays +25 ELO, win rate 45%

j1votn0e loses the most ELO on Dust 2: −5 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Highest rating in a match: 2.32 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
56% better than 67%
0.63 better than 9%
70.3 better than 8%
0.95 better than 26%
45% of 301 duels better than 18%
40% of 47 situations better than 55%
Dust 259
49% better than 40%
0.66 better than 14%
73.3 better than 14%
0.96 better than 25%
43% of 212 duels better than 12%
29% of 28 situations better than 27%
Ancient36
53% better than 54%
0.65 better than 10%
70.8 better than 6%
0.95 better than 23%
39% of 94 duels better than 2%
54% of 24 situations better than 86%
Anubis35
37% better than 10%
0.63 better than 7%
71.0 better than 7%
0.85 better than 3%
46% of 122 duels better than 20%
42% of 24 situations better than 62%
Nuke12
67% -
0.59 -
65.8 -
0.84-
36% of 28 duels -
67% of 3 situations -
Inferno9
56% -
0.64 -
73.9 -
0.94-
30% of 33 duels -
0% of 5 situations -
Cache7
43% -
0.74 -
81.6 -
1.02-
50% of 24 duels -
67% of 3 situations -
Overpass3
33% -
0.63 -
72.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How j1votn0e plays

Across 251 matches j1votn0e averages K/R 0.64 and ADR 71.5; the rating across the 211 rated matches is 0.94. Most room to improve: Opening duels won at 42%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.1 kills per match with 48% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 57 of 211 matches the rating was 1.10 or higher (27%), in 100 it was below 0.90. In 191 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: October 2026 at 0.98. j1votn0e loses the most ELO on Dust 2 (−5 ELO, win rate 49%). Things go best from match 5 of the day (+118 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, +118 ELO. Got weaker: Headshots −8 pp, ELO −190. Unchanged in recent months: K/R at 0.65, Rating at 0.93, ADR at 71.4, Win rate at 51%. Last 30 days: 57 matches, win rate 46%, net ELO −90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.