j1kaze-_-
Name history of j1kaze-_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does j1kaze-_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (50%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.92 K/D and so slightly below the average (1.00).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average2.9 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.72. Last 3 months: 0.70 (at the start 0.67). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.00. Last 3 months: 0.98 (at the start 0.88). Slightly below the average (1.01).
Damage per round (ADR)
Best month: June 2026 with 75.2. Last 3 months: 73.6 (at the start 74.7). Clearly below the average (79.4).
Share of headshot kills
Best month: August 2026 with 70%. Last 3 months: 53% (at the start 52%). Clearly above the average (48%).
Matches won (win rate)
Best month: June 2026 with 53%. Last 3 months: 43% (at the start 51%). Well below the average (49%).
Best month: July 2026 with 2,128. Last 3 months: 1,779 (at the start 1,915).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 136 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
j1kaze-_- loses the most ELO on Mirage: −49 ELO, 59% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.22 · Mirage
- Most kills in a match: 55 · Ancient
Maps in detail
from the last 136 matchesCompared with players on the same level who have at least 15 matches on the map.
How j1kaze-_- plays
Across 136 matches j1kaze-_- averages K/R 0.69 and ADR 74.1; the rating across the 106 rated matches is 0.95. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 9 players. Most room to improve: Opening duels won at 44%, better than only 7% of level 9 players. Averages 14.9 kills per match with 53% headshots. The strongest map is Mirage with a 59% win rate in 46 matches. In 29 of 106 matches the rating was 1.10 or higher (27%), in 53 it was below 0.90. In 71 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. j1kaze-_- loses the most ELO on Mirage (−49 ELO, win rate 59%). Things go best on Dust 2 (+30 ELO, win rate 30%). Improved over the last three months: Rating +0.10. Got weaker: Win rate −8 pp, ELO −136. Unchanged in recent months: K/R at 0.70, ADR at 73.6, Headshots at 53%. Last 30 days: 20 matches, win rate 45%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.