j0hn_d0n

Peru
On FACEIT since 2017 69 matches tracked 15 matches in 30 days
Last updated:

How does j0hn_d0n play?

Rating 1.08 (from 19 matches) K/R 0.90 ADR 94.5 from 69 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 19 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryDamageHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (19 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 14% no comparison
Opening duels won 55% no comparison

Clutch

Last one alive
Clutch 1v1 won 25% no comparison
Clutch 1v2 won 7% no comparison
Clutch kills per match 1.1 no comparison

Weapons and aim

Strength
Where do the kills come from?

1.27 K/D and so well above the average (1.02).

Headshot rate 58%+7 pp · Ø 51% better than 89%
AWP share of kills 4% no comparison
K/D 1.27+0.25 · Ø 1.02 better than 96%
Pistol kills per match 3.0
Knife kills 1 in 69 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 15.6% no comparison
3K rounds 5.2% no comparison
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 3x 4K, 1 ace in 19 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 36% no comparison
Utility damage per round 4.7 no comparison
Enemies flashed per round 0.20 no comparison
Deaths per round 71%−1 pp · Ø 72% better than 54%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether j0hn_d0n is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 19 matches from the last 3 months and 32 before.

Kills per round (K/R)

0.58
FebMarAprMayJunJulAugSepOct

Best month: May 2026 with 1.05.

Patterns

From the last 69 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +24 ELO, win rate 46%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.79 · Ancient
  2. Most kills in a match: 51 · Ancient
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 69 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
63% better than 86%
0.92 better than 97%
95.6 better than 96%
0.98-
74% of 19 duels better than 99%
50% of 2 situations better than 80%
Ancient14
57% -
0.90 -
95.7 -
1.28-
35% of 17 duels -
-
Anubis14
50% -
0.96 -
96.8 -
1.22-
63% of 38 duels -
0% of 3 situations -
Dust 211
27% -
0.85 -
85.8 -
1.02-
38% of 16 duels -
50% of 2 situations -
Nuke6
67% -
0.90 -
93.4 -
0.67-
44% of 9 duels -
0% of 1 situations -
Cache5
40% -
0.81 -
94.4 -
0.89-
100% of 2 duels -
-
Inferno3
100% -
0.93 -
103.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How j0hn_d0n plays

Across 69 matches j0hn_d0n averages K/R 0.90 and ADR 94.5; the rating across the 19 rated matches is 1.08. Biggest strength: Damage per round (ADR) at 94.5, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 19.7 kills per match with 58% headshots. The strongest map is Mirage with a 63% win rate in 16 matches. In 8 of 19 matches the rating was 1.10 or higher (42%), in 6 it was below 0.90. In 19 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: September 2026 at 1.19. Things go best in match 2 of the day (+24 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +24 ELO. Last 30 days: 15 matches, win rate 40%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.