itsSneppi

Ukraine
100 matches tracked
Last updated:

How does itsSneppi play?

Rating 1.26 K/R 0.88 ADR 94.6 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 100 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 29% weak 0.75 to 0.89 7% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherDamageRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (16 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 59% no comparison

Clutch

Last one alive
Clutch 1v1 won 64% no comparison
Clutch 1v2 won 20% no comparison
Clutch kills per match 1.3 no comparison

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (1.05).

Headshot rate 54%+2 pp · Ø 52% better than 64%
AWP share of kills 5% no comparison
K/D 1.34+0.29 · Ø 1.05 better than 97%
Pistol kills per match 3.3
Knife kills 2 in 100 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 13.8% no comparison
3K rounds 5.8% no comparison
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 3x 4K, 0 aces in 16 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 41% no comparison
Utility damage per round 5.4 no comparison
Enemies flashed per round 0.28 no comparison
Deaths per round 66%−5 pp · Ø 71% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp, Win rate +3 pp, ELO +247
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, Rating −0.18, ADR −10.0

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: June 2026 with 1.02. Last 3 months: 0.79 (at the start 0.92). Slightly above the average (0.75).

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
39 matches · 49% win rate
In match 2 of the day +30 ELO
26 matches · 46% win rate

itsSneppi loses the most ELO on Mirage: −30 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Dust 2
  2. Highest rating in a match: 2.88 · Cache
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
49% better than 31%
0.83 better than 81%
88.3 better than 79%
1.17 better than 83%
60% of 150 duels better than 89%
33% of 18 situations better than 33%
Dust 220
75% better than 98%
0.91 better than 95%
97.6 better than 96%
1.31 better than 96%
69% of 71 duels better than 99%
50% of 10 situations better than 80%
Ancient18
50% better than 37%
0.89 better than 94%
96.0 better than 95%
1.23 better than 92%
62% of 55 duels better than 93%
43% of 14 situations better than 62%
Anubis14
79% -
0.99 -
105.4 -
1.45-
67% of 69 duels -
43% of 14 situations -
Cache7
86% -
0.91 -
97.1 -
1.34-
69% of 26 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How itsSneppi plays

Across 100 matches itsSneppi averages K/R 0.88, ADR 94.6 and a rating of 1.26. Biggest strength: K/D at 1.34, better than 97% of level 10 · 2,750-2,999 ELO players. Averages 19.1 kills per match with 54% headshots. The strongest map is Anubis with a 79% win rate in 14 matches. In 55 of 100 matches the rating was 1.10 or higher (55%), in 16 it was below 0.90. In 16 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: June 2026 at 1.48. itsSneppi loses the most ELO on Mirage (−30 ELO, win rate 49%). Things go best on Dust 2 (+55 ELO, win rate 75%). Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +247. Got weaker: K/R −0.13, Rating −0.18, ADR −10.0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.