ishakszin-

Russia
On FACEIT since 2015 121 matches tracked 44 matches in 30 days
Last updated:

How does ishakszin- play?

Rating 1.02 (from 100 matches) K/R 0.71 ADR 81.7 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 100 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 35% weak 0.75 to 0.89 8% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

ishakszin- gets the first kill in 10 of 100 rounds. 1 percentage point below the level 10 average (11%).

Rounds with first kill 10%−1 pp better than 43%
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive

ishakszin- wins 25 of 100 1v2s. 4 percentage points above the level 10 average (21%).

Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.60.0 on par

Weapons and aim

Average
Where do the kills come from?

36 of 100 kills by ishakszin- are headshots. 15 percentage points below the level 10 average (51%).

Headshot rate 36%−15 pp better than 1%
AWP share of kills 3%−8 pp better than 19%
K/D 1.03−0.01 better than 46%
Pistol kills per match 2.4
Knife kills 2 in 121 matches

Impact

Average
Damage and big rounds

ishakszin- gets exactly 3 kills in 3.1 of 100 rounds. 1.0 percentage points below the level 10 average (4.1%).

2K rounds 13.6%+0.2 pp better than 52%
3K rounds 3.1%−1.0 pp better than 11%
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 19x 4K, 2 aces in 100 matches

Utility and deaths

Strength
Nades, flashes and deaths

Averages 9.4 utility damage per round from HEs and mollies. 5.3 above the level 10 average (4.1).

Utility hit rate 46%+11 pp better than 98%
Utility damage per round 9.4+5.3 better than 99%
Enemies flashed per round 0.48+0.18 better than 89%
Deaths per round 69%−2 pp better than 77%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
ADR +4.0, Headshots +3 pp, ELO +71
= Stayed the same
K/R at 0.72
▼ Got worse
Win rate −12 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.72 (at the start 0.70). 0.02 below the level 10 average (0.74).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
22 matches · 45% win rate
From match 5 of the day +25 ELO
24 matches · 50% win rate
On Saturdays −25 ELO, win rate 52%

ishakszin- loses the most ELO on Dust 2: −50 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Nuke
  2. Highest rating in a match: 2.90 · Nuke
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno42
60% better than 67%
0.74 better than 46%
90.2 better than 81%
1.05 on par
51% of 179 duels better than 45%
48% of 21 situations better than 71%
Nuke37
57% better than 49%
0.73 better than 39%
77.9 better than 37%
1.04 better than 47%
54% of 136 duels better than 61%
27% of 22 situations better than 20%
Dust 222
45% better than 25%
0.63 better than 6%
74.7 better than 18%
0.88 better than 6%
45% of 92 duels better than 17%
27% of 15 situations better than 21%
Cache11
82% -
0.73 -
82.0 -
1.09-
59% of 41 duels -
33% of 6 situations -
Ancient6
33% -
0.63 -
70.8 -
1.05-
61% of 28 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ishakszin- plays

Across 121 matches ishakszin- averages K/R 0.71 and ADR 81.7; the rating across the 100 rated matches is 1.02. Biggest strength: Utility damage per round at 9.4, better than 99% of level 10 players. Most room to improve: Headshot rate at 36%, better than only 1% of level 10 players. Averages 15.4 kills per match with 36% headshots. The strongest map is Cache with a 82% win rate in 11 matches. In 34 of 100 matches the rating was 1.10 or higher (34%), in 31 it was below 0.90. In 100 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.22. ishakszin- loses the most ELO on Dust 2 (−50 ELO, win rate 45%). Things go best on Nuke (+25 ELO, win rate 57%). Match no. 3 of the day goes best: 64% win rate. Improved over the last three months: ADR +4.0, Headshots +3 pp, ELO +71. Got weaker: Win rate −12 pp. Unchanged in recent months: K/R at 0.72. Last 30 days: 44 matches, win rate 55%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.