ishadxw

Japan
On FACEIT since 2025 111 matches tracked 35 matches in 30 days
Last updated:

How does ishadxw play?

Rating 1.03 (from 61 matches) K/R 0.74 ADR 80.4 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 61 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 25% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Weakness
Last one alive

25% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 25%−14 pp · Ø 39% better than 3%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 0.96−0.07 · Ø 1.03 better than 25%
Pistol kills per match 3.5
Zeus kills2 in 111 matches
Knife kills 7 in 111 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 94%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 3x 4K, 2 aces in 36 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 5%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, ADR +7.4, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.79
MarAprMayJunJulAugSepOct

Best month: May 2026 with 0.84. Last 3 months: 0.79 (at the start 0.69). Clearly above the average (0.74).

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
25 matches · 32% win rate
On Thursdays ±0 ELO, win rate 22%

ishadxw loses the most ELO from match 5 of the day: ±0 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Mirage
  2. Most kills in a match: 32 · Anubis
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
54% better than 63%
0.71 better than 36%
77.8 better than 37%
1.03 right on the average
51% of 146 duels right on the average
22% of 9 situations better than 12%
Dust 220
40% better than 14%
0.70 better than 30%
78.6 better than 38%
1.02-
43% of 61 duels better than 12%
57% of 7 situations better than 91%
Ancient19
37% better than 8%
0.73 better than 41%
78.0 better than 32%
1.14-
53% of 30 duels better than 60%
50% of 2 situations better than 82%
Anubis13
31% -
0.76 -
81.5 -
1.02-
49% of 61 duels -
0% of 5 situations -
Inferno7
43% -
0.82 -
91.2 -
1.15-
50% of 16 duels -
-
Nuke7
29% -
0.74 -
84.8 -
0.90-
39% of 23 duels -
0% of 1 situations -
Overpass5
80% -
0.83 -
93.3 -
0.88-
56% of 9 duels -
100% of 1 situations -
Cache3
33% -
0.80 -
75.6 -
0.89-
75% of 4 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ishadxw plays

Across 111 matches ishadxw averages K/R 0.74 and ADR 80.4; the rating across the 61 rated matches is 1.03. Biggest strength: 3K rounds at 5.7%, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 25%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 46% headshots. The strongest map is Mirage with a 54% win rate in 37 matches. In 26 of 61 matches the rating was 1.10 or higher (43%), in 24 it was below 0.90. In 36 matches with detailed stats: 3 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. ishadxw loses the most ELO from match 5 of the day (±0 ELO, win rate 32%). Things go best in match 2 of the day (±0 ELO, win rate 54%). Match no. 2 of the day goes best: 54% win rate. Improved over the last three months: K/R +0.10, ADR +7.4, Win rate +7 pp. Got weaker: Headshots −4 pp. Last 30 days: 35 matches, win rate 49%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.