insoeferven

Poland
On FACEIT since 2026 217 matches tracked 196 matches in 30 days
Last updated:

How does insoeferven play?

Rating 1.01 K/R 0.70 ADR 78.3 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 217 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 47%−5 pp · Ø 52% better than 13%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.9
Zeus kills2 in 217 matches
Knife kills 5 in 217 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 22%
MVPs per match 2.6+0.2 · Ø 2.4 better than 73%
4Ks and aces 23x 4K, 3 aces in 217 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 6.5+2.4 · Ø 4.1 better than 94%
Enemies flashed per round 0.46+0.16 · Ø 0.30 better than 87%
Deaths per round 68%−3 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether insoeferven is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 217 matches, all from the last 3 months.

Kills per round (K/R)

0.65
SepOct

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −72 ELO
23 matches · 39% win rate
On Mirage −46 ELO
96 matches · 60% win rate
On Fridays ±0 ELO, win rate 41%

insoeferven loses the most ELO in match 4 of the day: −72 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Dust 2
  2. Most kills in a match: 39 · Dust 2
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
60% better than 78%
0.71 better than 30%
79.4 better than 38%
1.01 better than 36%
44% of 404 duels better than 12%
47% of 74 situations better than 75%
Dust 252
73% better than 98%
0.70 better than 27%
78.0 better than 32%
1.01 better than 37%
52% of 218 duels right on the average
41% of 27 situations better than 56%
Ancient44
55% better than 57%
0.70 better than 25%
77.1 better than 26%
1.01 better than 37%
50% of 179 duels better than 38%
38% of 32 situations right on the average
Anubis13
31% -
0.74 -
83.4 -
1.06-
50% of 36 duels -
36% of 14 situations -
Cache4
50% -
0.52 -
59.4 -
0.73-
45% of 11 duels -
-
Inferno4
50% -
0.77 -
82.3 -
1.03-
54% of 13 duels -
33% of 6 situations -
Nuke4
25% -
0.65 -
66.7 -
0.97-
22% of 9 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How insoeferven plays

Across 217 matches insoeferven averages K/R 0.70, ADR 78.3 and a rating of 1.01. Biggest strength: Utility damage per round at 6.5, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 47%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 53% headshots. The strongest map is Dust 2 with a 73% win rate in 52 matches. In 81 of 217 matches the rating was 1.10 or higher (37%), in 92 it was below 0.90. In 217 matches with detailed stats: 23 4Ks and 3 aces. insoeferven loses the most ELO in match 4 of the day (−72 ELO, win rate 39%). Things go best on Dust 2 (+74 ELO, win rate 73%). Match no. 2 of the day goes best: 84% win rate, +25 ELO. Last 30 days: 196 matches, win rate 57%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.