insa_inc
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 5% of rounds and so well below the average (10%).
Clutch
Average28% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Weakness0.84 K/D and so clearly below the average (0.98).
Impact
WeaknessExactly 3 kills in 2.4% of rounds and so well below the average (3.8%).
Utility and deaths
Strength0.63 enemies flashed per round and so well above the average (0.26).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.64. Last 3 months: 0.62 (at the start 0.55). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 0.90. Last 3 months: 0.88 (at the start 0.79). Well below the average (0.99).
Damage per round (ADR)
Best month: September 2026 with 70.7. Last 3 months: 69.7 (at the start 57.7). Clearly below the average (78.8).
Share of headshot kills
Best month: September 2026 with 36%. Last 3 months: 36% (at the start 31%). Well below the average (47%).
Matches won (win rate)
Best month: September 2026 with 62%. Last 3 months unchanged at 50%. Clearly above the average (47%).
Best month: September 2026 with 1,634. Last 3 months: 1,517 (at the start 1,514).
Rounds with first kill
Best month: August 2026 with 5%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 108 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
insa_inc loses the most ELO in match 1 of the day: +32 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 1.79 · Inferno
- Most kills in a match: 32 · Anubis
Maps in detail
from the last 108 matchesCompared with players on the same level who have at least 15 matches on the map.
How insa_inc plays
Across 108 matches insa_inc averages K/R 0.60, ADR 67.3 and a rating of 0.86. Biggest strength: Utility hit rate at 40%, better than 81% of level 7 players. Most room to improve: Damage per round (ADR) at 67.3, better than only 2% of level 7 players. Averages 13.2 kills per match with 35% headshots. The strongest map is Anubis with a 57% win rate in 28 matches. In 23 of 108 matches the rating was 1.10 or higher (21%), in 61 it was below 0.90. In 86 matches with detailed stats: 9 4Ks and 3 aces. Best month by rating: September 2026 at 0.90. insa_inc loses the most ELO in match 1 of the day (+32 ELO, win rate 39%). Things go best on Ancient (+84 ELO, win rate 53%). Match no. 2 of the day goes best: 62% win rate. Improved over the last three months: K/R +0.07, Rating +0.09, ADR +12.0, Headshots +5 pp. Unchanged in recent months: Win rate at 50%, ELO at 1,517. Last 30 days: 27 matches, win rate 56%, net ELO +86.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.