ins1der_13
How does ins1der_13 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).
Compared with 788 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.92 K/D and so slightly below the average (0.97).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (3.7%).
Utility and deaths
Average45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.72. Last 3 months: 0.68 (at the start 0.67). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.00. Last 3 months: 0.93 (at the start 0.91). Slightly below the average (0.98).
Damage per round (ADR)
Best month: September 2026 with 76.3. Last 3 months: 74.1 (at the start 75.5). Slightly below the average (78.2).
Share of headshot kills
Best month: August 2026 with 44%. Last 3 months: 43% (at the start 38%). Just below the average (44%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 46% (at the start 63%). Clearly below the average (51%).
Best month: August 2026 with 1,564. Last 3 months: 1,121 (at the start 1,519).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 185 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ins1der_13 loses the most ELO in match 4 of the day: −59 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.90 · Mirage
- Most kills in a match: 32 · Inferno
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 185 matchesCompared with players on the same level who have at least 15 matches on the map.
How ins1der_13 plays
Across 185 matches ins1der_13 averages K/R 0.68, ADR 74.4 and a rating of 0.93. Biggest strength: Utility hit rate at 45%, better than 97% of level 5 players. Averages 15.4 kills per match with 42% headshots. The strongest map is Anubis with a 59% win rate in 27 matches. In 51 of 185 matches the rating was 1.10 or higher (28%), in 93 it was below 0.90. In 142 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. ins1der_13 loses the most ELO in match 4 of the day (−59 ELO, win rate 40%). Things go best on Anubis (+60 ELO, win rate 59%). From match no. 5 of the day on, things go best: 61% win rate, +55 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −17 pp, ELO −398. Unchanged in recent months: K/R at 0.68, Rating at 0.93, ADR at 74.1. Last 30 days: 51 matches, win rate 49%, net ELO −7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.