incog1uto

Russia
On FACEIT since 2022 180 matches tracked 74 matches in 30 days
ELO ▼ 75
2,215
30-day peak: 2,290
Rank EU
#129,299
Russia #36,473 in Russia
Last updated:

How does incog1uto play?

Rating 1.05 K/R 0.78 ADR 82.3 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 180 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 10%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 3.2
Knife kills 3 in 180 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.3%).

2K rounds 14.6%+1.3 pp · Ø 13.3% better than 77%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 39x 4K, 6 aces in 171 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 11%
Enemies flashed per round 0.07−0.21 · Ø 0.28 better than 3%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether incog1uto is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 180 matches, all from the last 3 months.

Kills per round (K/R)

0.78
AugSepOct

Best month: September 2026 with 0.79.

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −27 ELO
51 matches · 37% win rate
On Ancient −1 ELO
33 matches · 52% win rate
On Sundays ±0 ELO, win rate 38%

incog1uto loses the most ELO in match 1 of the day: −27 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Nuke
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 2.61 · Cache

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
59% better than 76%
0.76 better than 60%
81.5 better than 53%
1.05 better than 56%
54% of 443 duels better than 64%
31% of 26 situations better than 33%
Mirage36
36% better than 7%
0.78 better than 71%
82.3 better than 61%
1.03 better than 53%
50% of 225 duels better than 45%
10% of 10 situations better than 2%
Ancient33
52% right on the average
0.77 better than 64%
82.3 better than 53%
1.04 better than 55%
53% of 193 duels better than 60%
44% of 16 situations better than 66%
Anubis18
44% better than 24%
0.79 better than 76%
81.6 better than 55%
1.06 better than 61%
50% of 122 duels better than 43%
22% of 9 situations better than 16%
Inferno12
58% -
0.79 -
83.6 -
1.14-
61% of 74 duels -
20% of 5 situations -
Cache8
25% -
0.75 -
81.2 -
1.01-
46% of 28 duels -
17% of 6 situations -
Nuke5
60% -
0.97 -
93.3 -
1.27-
65% of 40 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How incog1uto plays

Across 180 matches incog1uto averages K/R 0.78, ADR 82.3 and a rating of 1.05. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 45% headshots. The strongest map is Dust 2 with a 59% win rate in 68 matches. In 71 of 180 matches the rating was 1.10 or higher (39%), in 61 it was below 0.90. In 171 matches with detailed stats: 39 4Ks and 6 aces. Best month by rating: September 2026 at 1.06. incog1uto loses the most ELO in match 1 of the day (−27 ELO, win rate 37%). Things go best on Dust 2 (+46 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +29 ELO. Last 30 days: 74 matches, win rate 47%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.