impr0vekek

Ukraine
On FACEIT since 2020 154 matches tracked 66 matches in 30 days
ELO ▲ 137
2,973
30-day peak: 3,010
Rank EU ▲ 674 places
#9,237
Ukraine #490 in Ukraine
30 days · prev. #9,911 · best #8,632
Last updated:

How does impr0vekek play?

Rating 1.39 (from 153 matches) K/R 0.98 ADR 100.7 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.39
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 90%
Rating distribution from 153 matches
outstanding 1.80 and up 21% strong 1.30 to 1.79 31% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 8% very weak below 0.75 2%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

2,750-2,999 ELO

Compared with 11,309 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 19% of rounds and so well above the average (11%).

Rounds with first kill 19%+8 pp · Ø 11% better than 99%
Opening duels won 64%+12 pp · Ø 52% better than 99%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 90%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Strength
Where do the kills come from?

1.43 K/D and so well above the average (1.05).

Headshot rate 56%+5 pp · Ø 51% better than 75%
AWP share of kills 21%+9 pp · Ø 12% better than 85%
K/D 1.43+0.38 · Ø 1.05 better than 99%
Pistol kills per match 3.7
Knife kills 1 in 154 matches

Impact

Strength
Damage and big rounds

3.7 MVPs per match and so well above the average (2.4).

2K rounds 18.8%+5.1 pp · Ø 13.7% better than 99%
3K rounds 7.4%+3.2 pp · Ø 4.2% better than 99%
MVPs per match 3.7+1.3 · Ø 2.4 better than 99%
4Ks and aces 55x 4K, 8 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.8−0.2 · Ø 4.0 better than 46%
Enemies flashed per round 0.51+0.20 · Ø 0.31 better than 92%
Deaths per round 68%−3 pp · Ø 71% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether impr0vekek is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 134 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.95
JanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 1.07.

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −8 ELO
24 matches · 58% win rate
In match 3 of the day +28 ELO
23 matches · 43% win rate
On Sundays +79 ELO, win rate 45%

impr0vekek loses the most ELO on Inferno: −8 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Most kills in a match: 43 · Mirage
  3. Highest rating in a match: 2.81 · Mirage

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
65% better than 90%
1.03 better than 99%
105.8 better than 99%
1.47 better than 99%
62% of 369 duels better than 94%
48% of 25 situations better than 78%
Dust 244
61% better than 77%
0.96 better than 98%
99.0 better than 97%
1.36 better than 98%
63% of 270 duels better than 94%
28% of 18 situations better than 21%
Inferno24
58% right on the average
1.01 better than 98%
100.6 better than 95%
1.44 better than 97%
70% of 152 duels better than 99%
31% of 13 situations better than 32%
Anubis15
67% better than 87%
0.94 better than 98%
97.9 better than 97%
1.30 better than 97%
64% of 92 duels better than 95%
82% of 11 situations better than 99%
Nuke8
75% -
0.92 -
98.6 -
1.31-
59% of 54 duels -
50% of 2 situations -
Ancient5
40% -
0.85 -
80.8 -
1.16-
45% of 31 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How impr0vekek plays

Across 154 matches impr0vekek averages K/R 0.98 and ADR 100.7; the rating across the 153 rated matches is 1.39. Biggest strength: Rating at 1.39, better than 99% of level 10 · 2,750-2,999 ELO players. Averages 20.8 kills per match with 56% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 115 of 153 matches the rating was 1.10 or higher (75%), in 15 it was below 0.90. In 134 matches with detailed stats: 55 4Ks and 8 aces. Best month by rating: August 2026 at 1.59. impr0vekek loses the most ELO on Inferno (−8 ELO, win rate 58%). Things go best on Dust 2 (+173 ELO, win rate 61%). From match no. 5 of the day on, things go best: 72% win rate, +76 ELO. Last 30 days: 66 matches, win rate 56%, net ELO +193.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.